zenilib
0.5.3.0
|
General event structure. More...
#include <SDL_events.h>
General event structure.
Definition at line 495 of file SDL_events.h.
SDL_MouseButtonEvent SDL_Event::button |
Mouse button event data
Definition at line 504 of file SDL_events.h.
Referenced by Zeni::Gamestate_II::on_event(), Zeni::Gamestate_Base::on_event(), Zeni::Game::on_event(), Zeni::Game::run(), SDL_RendererEventWatch(), and SDLTest_PrintEvent().
SDL_ControllerAxisEvent SDL_Event::caxis |
Game Controller axis event data
Definition at line 511 of file SDL_events.h.
Referenced by Zeni::Gamestate_II::on_event(), Zeni::Game::on_event(), and Zeni::Gamestate_Base::on_event().
SDL_ControllerButtonEvent SDL_Event::cbutton |
Game Controller button event data
Definition at line 512 of file SDL_events.h.
Referenced by Zeni::Gamestate_II::on_event(), Zeni::Game::on_event(), and Zeni::Gamestate_Base::on_event().
SDL_ControllerDeviceEvent SDL_Event::cdevice |
Game Controller device event data
Definition at line 513 of file SDL_events.h.
Referenced by Zeni::Game::on_event(), Zeni::Gamestate_Base::on_event(), and SDL_GameControllerEventWatcher().
SDL_CommonEvent SDL_Event::common |
SDL_DollarGestureEvent SDL_Event::dgesture |
Gesture event data
Definition at line 519 of file SDL_events.h.
SDL_DropEvent SDL_Event::drop |
Drag and drop event data
Definition at line 520 of file SDL_events.h.
SDL_TextEditingEvent SDL_Event::edit |
Text editing event data
Definition at line 501 of file SDL_events.h.
Referenced by SDL_SendEditingText().
SDL_JoyAxisEvent SDL_Event::jaxis |
Joystick axis event data
Definition at line 506 of file SDL_events.h.
Referenced by SDL_GameControllerEventWatcher().
SDL_JoyBallEvent SDL_Event::jball |
Joystick ball event data
Definition at line 507 of file SDL_events.h.
Referenced by SDLTest_PrintEvent().
SDL_JoyButtonEvent SDL_Event::jbutton |
Joystick button event data
Definition at line 509 of file SDL_events.h.
Referenced by SDL_GameControllerEventWatcher(), and SDLTest_PrintEvent().
SDL_JoyDeviceEvent SDL_Event::jdevice |
Joystick device change event data
Definition at line 510 of file SDL_events.h.
Referenced by SDL_GameControllerEventWatcher().
SDL_JoyHatEvent SDL_Event::jhat |
Joystick hat event data
Definition at line 508 of file SDL_events.h.
Referenced by SDL_GameControllerEventWatcher(), and SDLTest_PrintEvent().
SDL_KeyboardEvent SDL_Event::key |
Keyboard event data
Definition at line 500 of file SDL_events.h.
Referenced by Zeni::Gamestate_II::on_event(), Zeni::Gamestate_Base::on_event(), Zeni::Game::on_event(), Zeni::Game::run(), SDLTest_CommonEvent(), and SDLTest_PrintEvent().
SDL_MultiGestureEvent SDL_Event::mgesture |
Gesture event data
Definition at line 518 of file SDL_events.h.
SDL_MouseMotionEvent SDL_Event::motion |
Mouse motion event data
Definition at line 503 of file SDL_events.h.
Referenced by Zeni::Gamestate_II::on_event(), Zeni::Gamestate_Base::on_event(), SDL_RendererEventWatch(), and SDLTest_PrintEvent().
Uint8 SDL_Event::padding[56] |
Definition at line 529 of file SDL_events.h.
SDL_QuitEvent SDL_Event::quit |
Quit request event data
Definition at line 514 of file SDL_events.h.
Referenced by Zeni::Gamestate_Base::on_event().
SDL_SysWMEvent SDL_Event::syswm |
System dependent window event data
Definition at line 516 of file SDL_events.h.
Referenced by Zeni::Gamestate_Base::on_event(), and SDL_PeepEvents().
SDL_TextInputEvent SDL_Event::text |
Text input event data
Definition at line 502 of file SDL_events.h.
Referenced by SDL_SendKeyboardText(), and SDLTest_PrintEvent().
SDL_TouchFingerEvent SDL_Event::tfinger |
Touch finger event data
Definition at line 517 of file SDL_events.h.
Referenced by SDL_GestureProcessEvent(), and SDLTest_PrintEvent().
Uint32 SDL_Event::type |
Event type, shared with all events
Definition at line 497 of file SDL_events.h.
Referenced by Zeni::Gamestate_II::on_event(), Zeni::Game::on_event(), Zeni::Gamestate_Base::on_event(), RemovePendingMoveEvents(), RemovePendingResizedEvents(), RemovePendingSizeChangedEvents(), SDL_AddEvent(), SDL_GameControllerEventWatcher(), SDL_GestureProcessEvent(), SDL_PrivateGameControllerButton(), SDL_PrivateJoystickButton(), SDL_RendererEventWatch(), SDLTest_CommonEvent(), and SDLTest_PrintEvent().
SDL_UserEvent SDL_Event::user |
Custom event data
Definition at line 515 of file SDL_events.h.
Referenced by Zeni::Gamestate_Base::on_event(), and SDLTest_PrintEvent().
SDL_MouseWheelEvent SDL_Event::wheel |
Mouse wheel event data
Definition at line 505 of file SDL_events.h.
Referenced by Zeni::Gamestate_Base::on_event(), Zeni::Game::run(), and SDLTest_PrintEvent().
SDL_WindowEvent SDL_Event::window |
Window event data
Definition at line 499 of file SDL_events.h.
Referenced by Zeni::Gamestate_Base::on_event(), RemovePendingMoveEvents(), RemovePendingResizedEvents(), RemovePendingSizeChangedEvents(), SDL_RendererEventWatch(), SDLTest_CommonEvent(), and SDLTest_PrintEvent().