zenilib
0.5.3.0
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#include <Game.h>
Public Member Functions | |
Controller_Mouse () | |
bool Zeni::Game::Controller_Mouse::enabled |
Definition at line 131 of file Game.h.
Referenced by Zeni::Title_State< PLAY_STATE, INSTRUCTIONS_STATE >::on_cover(), Zeni::Widget_Gamestate::on_pop(), Zeni::Widget_Gamestate::on_push(), Zeni::Title_State< PLAY_STATE, INSTRUCTIONS_STATE >::on_push(), and Zeni::Title_State< PLAY_STATE, INSTRUCTIONS_STATE >::on_uncover().
SDL_GameControllerButton Zeni::Game::Controller_Mouse::escape |
SDL_GameControllerButton Zeni::Game::Controller_Mouse::left_click |
SDL_GameControllerButton Zeni::Game::Controller_Mouse::scroll_down |
SDL_GameControllerButton Zeni::Game::Controller_Mouse::scroll_up |