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SDL_Texture Struct Reference

#include <SDL_sysrender.h>

Public Attributes

Uint8 a
 
int access
 
Uint8 b
 
SDL_BlendMode blendMode
 
voiddriverdata
 
Uint32 format
 
Uint8 g
 
int h
 
SDL_Rect locked_rect
 
const voidmagic
 
int modMode
 
SDL_Texturenative
 
SDL_Texturenext
 
int pitch
 
voidpixels
 
SDL_Textureprev
 
Uint8 r
 
SDL_Rendererrenderer
 
int w
 
SDL_SW_YUVTextureyuv
 

Detailed Description

Definition at line 49 of file SDL_sysrender.h.

Member Data Documentation

Uint8 SDL_Texture::a

Texture modulation values

Definition at line 58 of file SDL_sysrender.h.

Referenced by SDL_CreateTexture(), SDL_GetTextureAlphaMod(), SDL_SetTextureAlphaMod(), SW_CreateTexture(), and SW_SetTextureAlphaMod().

SDL_BlendMode SDL_Texture::blendMode

The texture blend mode

Definition at line 57 of file SDL_sysrender.h.

Referenced by SDL_GetTextureBlendMode(), SDL_SetTextureBlendMode(), SW_CreateTexture(), and SW_SetTextureBlendMode().

SDL_Rect SDL_Texture::locked_rect

Definition at line 67 of file SDL_sysrender.h.

Referenced by SDL_LockTextureNative(), and SDL_UnlockTextureNative().

const void* SDL_Texture::magic

Definition at line 51 of file SDL_sysrender.h.

Referenced by SDL_CreateTexture(), and SDL_DestroyTexture().

int SDL_Texture::modMode

The texture modulation mode

Definition at line 56 of file SDL_sysrender.h.

Referenced by SDL_SetTextureAlphaMod(), and SDL_SetTextureColorMod().

SDL_Texture* SDL_Texture::next

Definition at line 72 of file SDL_sysrender.h.

Referenced by SDL_CreateTexture(), and SDL_DestroyTexture().

int SDL_Texture::pitch
void* SDL_Texture::pixels
SDL_Texture* SDL_Texture::prev

Definition at line 71 of file SDL_sysrender.h.

Referenced by SDL_CreateTexture(), and SDL_DestroyTexture().


The documentation for this struct was generated from the following file: