zenilib
0.5.3.0
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#include <SDL_sysrender.h>
Definition at line 76 of file SDL_sysrender.h.
Uint8 SDL_Renderer::a |
Color for drawing operations values
Definition at line 154 of file SDL_sysrender.h.
Referenced by SDL_GetRenderDrawColor(), SDL_SetRenderDrawColor(), SW_RenderClear(), SW_RenderDrawLines(), SW_RenderDrawPoints(), and SW_RenderFillRects().
Uint8 SDL_Renderer::b |
Definition at line 154 of file SDL_sysrender.h.
Referenced by SDL_GetRenderDrawColor(), SDL_SetRenderDrawColor(), SW_RenderClear(), SW_RenderDrawLines(), SW_RenderDrawPoints(), and SW_RenderFillRects().
SDL_BlendMode SDL_Renderer::blendMode |
The drawing blend mode
Definition at line 155 of file SDL_sysrender.h.
Referenced by SDL_GetRenderDrawBlendMode(), SDL_SetRenderDrawBlendMode(), SW_RenderDrawLines(), SW_RenderDrawPoints(), and SW_RenderFillRects().
SDL_Rect SDL_Renderer::clip_rect |
Definition at line 143 of file SDL_sysrender.h.
Referenced by SDL_RenderGetClipRect(), SDL_RenderSetClipRect(), SDL_SetRenderTarget(), and SW_UpdateClipRect().
SDL_Rect SDL_Renderer::clip_rect_backup |
Definition at line 144 of file SDL_sysrender.h.
Referenced by SDL_SetRenderTarget().
int(* SDL_Renderer::CreateTexture)(SDL_Renderer *renderer, SDL_Texture *texture) |
Definition at line 82 of file SDL_sysrender.h.
Referenced by SDL_CreateTexture(), and SW_CreateRendererForSurface().
void(* SDL_Renderer::DestroyRenderer)(SDL_Renderer *renderer) |
Definition at line 120 of file SDL_sysrender.h.
Referenced by SDL_DestroyRenderer(), and SW_CreateRendererForSurface().
void(* SDL_Renderer::DestroyTexture)(SDL_Renderer *renderer, SDL_Texture *texture) |
Definition at line 118 of file SDL_sysrender.h.
Referenced by SDL_DestroyTexture(), and SW_CreateRendererForSurface().
void* SDL_Renderer::driverdata |
Definition at line 157 of file SDL_sysrender.h.
Referenced by SW_ActivateRenderer(), SW_CreateRendererForSurface(), SW_DestroyRenderer(), SW_SetRenderTarget(), SW_UpdateClipRect(), SW_UpdateViewport(), and SW_WindowEvent().
Uint8 SDL_Renderer::g |
Definition at line 154 of file SDL_sysrender.h.
Referenced by SDL_GetRenderDrawColor(), SDL_SetRenderDrawColor(), SW_RenderClear(), SW_RenderDrawLines(), SW_RenderDrawPoints(), and SW_RenderFillRects().
Definition at line 81 of file SDL_sysrender.h.
Referenced by SDL_GetRendererOutputSize(), SDL_RendererEventWatch(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::GL_BindTexture)(SDL_Renderer *renderer, SDL_Texture *texture, float *texw, float *texh) |
Definition at line 122 of file SDL_sysrender.h.
Referenced by SDL_GL_BindTexture().
int(* SDL_Renderer::GL_UnbindTexture)(SDL_Renderer *renderer, SDL_Texture *texture) |
Definition at line 123 of file SDL_sysrender.h.
Referenced by SDL_GL_UnbindTexture().
SDL_bool SDL_Renderer::hidden |
Definition at line 130 of file SDL_sysrender.h.
Referenced by SDL_CreateRenderer(), SDL_RenderClear(), SDL_RenderCopy(), SDL_RenderDrawLines(), SDL_RenderDrawPoints(), SDL_RenderDrawRects(), SDL_RendererEventWatch(), SDL_RenderFillRects(), and SDL_RenderPresent().
SDL_RendererInfo SDL_Renderer::info |
Definition at line 126 of file SDL_sysrender.h.
Referenced by GetClosestSupportedFormat(), IsSupportedFormat(), SDL_CreateRenderer(), SDL_CreateTexture(), SDL_CreateTextureFromSurface(), SDL_GetRendererInfo(), SDL_RenderTargetSupported(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::LockTexture)(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *rect, void **pixels, int *pitch) |
Definition at line 97 of file SDL_sysrender.h.
Referenced by SDL_LockTexture(), and SW_CreateRendererForSurface().
int SDL_Renderer::logical_h |
Definition at line 134 of file SDL_sysrender.h.
Referenced by SDL_RenderGetLogicalSize(), SDL_RenderSetLogicalSize(), SDL_SetRenderTarget(), and UpdateLogicalSize().
int SDL_Renderer::logical_h_backup |
Definition at line 136 of file SDL_sysrender.h.
Referenced by SDL_SetRenderTarget().
int SDL_Renderer::logical_w |
Definition at line 133 of file SDL_sysrender.h.
Referenced by SDL_RendererEventWatch(), SDL_RenderGetLogicalSize(), SDL_RenderSetLogicalSize(), SDL_SetRenderTarget(), and UpdateLogicalSize().
int SDL_Renderer::logical_w_backup |
Definition at line 135 of file SDL_sysrender.h.
Referenced by SDL_SetRenderTarget().
Definition at line 78 of file SDL_sysrender.h.
Referenced by SDL_CreateRenderer(), SDL_CreateSoftwareRenderer(), and SDL_DestroyRenderer().
Uint8 SDL_Renderer::r |
Definition at line 154 of file SDL_sysrender.h.
Referenced by SDL_GetRenderDrawColor(), SDL_SetRenderDrawColor(), SW_RenderClear(), SW_RenderDrawLines(), SW_RenderDrawPoints(), and SW_RenderFillRects().
int(* SDL_Renderer::RenderClear)(SDL_Renderer *renderer) |
Definition at line 103 of file SDL_sysrender.h.
Referenced by SDL_RenderClear(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::RenderCopy)(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_FRect *dstrect) |
Definition at line 110 of file SDL_sysrender.h.
Referenced by SDL_RenderCopy(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::RenderCopyEx)(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcquad, const SDL_FRect *dstrect, const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip) |
Definition at line 112 of file SDL_sysrender.h.
Referenced by SDL_RenderCopyEx(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::RenderDrawLines)(SDL_Renderer *renderer, const SDL_FPoint *points, int count) |
Definition at line 106 of file SDL_sysrender.h.
Referenced by RenderDrawLinesWithRects(), SDL_RenderDrawLines(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::RenderDrawPoints)(SDL_Renderer *renderer, const SDL_FPoint *points, int count) |
Definition at line 104 of file SDL_sysrender.h.
Referenced by SDL_RenderDrawPoints(), and SW_CreateRendererForSurface().
Definition at line 108 of file SDL_sysrender.h.
Referenced by RenderDrawLinesWithRects(), RenderDrawPointsWithRects(), SDL_RenderFillRects(), and SW_CreateRendererForSurface().
void(* SDL_Renderer::RenderPresent)(SDL_Renderer *renderer) |
Definition at line 117 of file SDL_sysrender.h.
Referenced by SDL_RenderPresent(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::RenderReadPixels)(SDL_Renderer *renderer, const SDL_Rect *rect, Uint32 format, void *pixels, int pitch) |
Definition at line 115 of file SDL_sysrender.h.
Referenced by SDL_RenderReadPixels(), and SW_CreateRendererForSurface().
SDL_FPoint SDL_Renderer::scale |
Definition at line 147 of file SDL_sysrender.h.
Referenced by RenderDrawLinesWithRects(), RenderDrawPointsWithRects(), SDL_CreateRenderer(), SDL_CreateSoftwareRenderer(), SDL_RenderCopy(), SDL_RenderCopyEx(), SDL_RenderDrawLines(), SDL_RenderDrawPoints(), SDL_RendererEventWatch(), SDL_RenderFillRects(), SDL_RenderGetClipRect(), SDL_RenderGetScale(), SDL_RenderGetViewport(), SDL_RenderSetClipRect(), SDL_RenderSetScale(), SDL_RenderSetViewport(), and SDL_SetRenderTarget().
SDL_FPoint SDL_Renderer::scale_backup |
Definition at line 148 of file SDL_sysrender.h.
Referenced by SDL_SetRenderTarget().
int(* SDL_Renderer::SetRenderTarget)(SDL_Renderer *renderer, SDL_Texture *texture) |
Definition at line 100 of file SDL_sysrender.h.
Referenced by SDL_RenderTargetSupported(), SDL_SetRenderTarget(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::SetTextureAlphaMod)(SDL_Renderer *renderer, SDL_Texture *texture) |
Definition at line 85 of file SDL_sysrender.h.
Referenced by SDL_SetTextureAlphaMod(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::SetTextureBlendMode)(SDL_Renderer *renderer, SDL_Texture *texture) |
Definition at line 87 of file SDL_sysrender.h.
Referenced by SDL_SetTextureBlendMode(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::SetTextureColorMod)(SDL_Renderer *renderer, SDL_Texture *texture) |
Definition at line 83 of file SDL_sysrender.h.
Referenced by SDL_SetTextureColorMod(), and SW_CreateRendererForSurface().
SDL_Texture* SDL_Renderer::target |
Definition at line 152 of file SDL_sysrender.h.
Referenced by SDL_DestroyTexture(), SDL_GetRendererOutputSize(), SDL_GetRenderTarget(), SDL_RendererEventWatch(), and SDL_SetRenderTarget().
SDL_Texture* SDL_Renderer::textures |
Definition at line 151 of file SDL_sysrender.h.
Referenced by SDL_CreateTexture(), SDL_DestroyRenderer(), and SDL_DestroyTexture().
void(* SDL_Renderer::UnlockTexture)(SDL_Renderer *renderer, SDL_Texture *texture) |
Definition at line 99 of file SDL_sysrender.h.
Referenced by SDL_UnlockTexture(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::UpdateClipRect)(SDL_Renderer *renderer) |
Definition at line 102 of file SDL_sysrender.h.
Referenced by SDL_RenderSetClipRect(), SDL_SetRenderTarget(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::UpdateTexture)(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *rect, const void *pixels, int pitch) |
Definition at line 89 of file SDL_sysrender.h.
Referenced by SDL_UpdateTexture(), and SW_CreateRendererForSurface().
int(* SDL_Renderer::UpdateTextureYUV)(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *rect, const Uint8 *Yplane, int Ypitch, const Uint8 *Uplane, int Upitch, const Uint8 *Vplane, int Vpitch) |
Definition at line 92 of file SDL_sysrender.h.
Referenced by SDL_UpdateYUVTexture().
int(* SDL_Renderer::UpdateViewport)(SDL_Renderer *renderer) |
Definition at line 101 of file SDL_sysrender.h.
Referenced by SDL_RendererEventWatch(), SDL_RenderSetViewport(), SDL_SetRenderTarget(), and SW_CreateRendererForSurface().
SDL_Rect SDL_Renderer::viewport |
Definition at line 139 of file SDL_sysrender.h.
Referenced by SDL_RendererEventWatch(), SDL_RenderGetViewport(), SDL_RenderReadPixels(), SDL_RenderSetViewport(), SDL_SetRenderTarget(), SW_RenderCopy(), SW_RenderCopyEx(), SW_RenderDrawLines(), SW_RenderDrawPoints(), SW_RenderFillRects(), SW_RenderReadPixels(), and SW_UpdateViewport().
SDL_Rect SDL_Renderer::viewport_backup |
Definition at line 140 of file SDL_sysrender.h.
Referenced by SDL_RendererEventWatch(), and SDL_SetRenderTarget().
SDL_Window* SDL_Renderer::window |
Definition at line 129 of file SDL_sysrender.h.
Referenced by SDL_CreateRenderer(), SDL_DestroyRenderer(), SDL_GetRendererOutputSize(), SDL_RendererEventWatch(), SDL_RenderReadPixels(), SW_ActivateRenderer(), and SW_RenderPresent().
void(* SDL_Renderer::WindowEvent)(SDL_Renderer *renderer, const SDL_WindowEvent *event) |
Definition at line 80 of file SDL_sysrender.h.
Referenced by SDL_RendererEventWatch(), and SW_CreateRendererForSurface().