zenilib
0.5.3.0
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The structure that defines a point. More...
#include <SDL_rect.h>
Public Attributes | |
int | x |
int | y |
The structure that defines a point.
Definition at line 47 of file SDL_rect.h.
int SDL_Point::x |
Definition at line 49 of file SDL_rect.h.
Referenced by RenderDrawLinesWithRects(), RenderDrawPointsWithRects(), SDL_BlendLines(), SDL_BlendPoints(), SDL_DrawLines(), SDL_DrawPoints(), SDL_EnclosePoints(), SDL_GetWindowDisplayIndex(), SDL_RenderCopyEx(), SDL_RenderDrawLine(), SDL_RenderDrawLines(), SDL_RenderDrawPoint(), SDL_RenderDrawPoints(), SDL_RenderDrawRect(), SW_RenderDrawLines(), and SW_RenderDrawPoints().
int SDL_Point::y |
Definition at line 50 of file SDL_rect.h.
Referenced by RenderDrawLinesWithRects(), RenderDrawPointsWithRects(), SDL_BlendLines(), SDL_BlendPoints(), SDL_DrawLines(), SDL_DrawPoints(), SDL_EnclosePoints(), SDL_GetWindowDisplayIndex(), SDL_RenderCopyEx(), SDL_RenderDrawLine(), SDL_RenderDrawLines(), SDL_RenderDrawPoint(), SDL_RenderDrawPoints(), SDL_RenderDrawRect(), SW_RenderDrawLines(), and SW_RenderDrawPoints().