zenilib
0.5.3.0
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Mouse motion event structure (event.motion.*) More...
#include <SDL_events.h>
Public Attributes | |
Uint32 | state |
Uint32 | timestamp |
Uint32 | type |
Uint32 | which |
Uint32 | windowID |
Sint32 | x |
Sint32 | xrel |
Sint32 | y |
Sint32 | yrel |
Mouse motion event structure (event.motion.*)
Definition at line 218 of file SDL_events.h.
Uint32 SDL_MouseMotionEvent::state |
The current button state
Definition at line 224 of file SDL_events.h.
Uint32 SDL_MouseMotionEvent::timestamp |
Definition at line 221 of file SDL_events.h.
Uint32 SDL_MouseMotionEvent::type |
Definition at line 220 of file SDL_events.h.
Uint32 SDL_MouseMotionEvent::which |
The mouse instance id, or SDL_TOUCH_MOUSEID
Definition at line 223 of file SDL_events.h.
Uint32 SDL_MouseMotionEvent::windowID |
The window with mouse focus, if any
Definition at line 222 of file SDL_events.h.
Referenced by SDLTest_PrintEvent().
Sint32 SDL_MouseMotionEvent::x |
X coordinate, relative to window
Definition at line 225 of file SDL_events.h.
Referenced by Zeni::Widget::on_event(), SDL_RendererEventWatch(), SDLTest_CommonEvent(), and SDLTest_PrintEvent().
Sint32 SDL_MouseMotionEvent::xrel |
The relative motion in the X direction
Definition at line 227 of file SDL_events.h.
Referenced by Zeni::Gamestate_II::on_event(), SDL_RendererEventWatch(), SDLTest_CommonEvent(), and SDLTest_PrintEvent().
Sint32 SDL_MouseMotionEvent::y |
Y coordinate, relative to window
Definition at line 226 of file SDL_events.h.
Referenced by Zeni::Widget::on_event(), SDL_RendererEventWatch(), SDLTest_CommonEvent(), and SDLTest_PrintEvent().
Sint32 SDL_MouseMotionEvent::yrel |
The relative motion in the Y direction
Definition at line 228 of file SDL_events.h.
Referenced by Zeni::Gamestate_II::on_event(), SDL_RendererEventWatch(), SDLTest_CommonEvent(), and SDLTest_PrintEvent().