zenilib
0.5.3.0
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Joystick button event structure (event.jbutton.*) More...
#include <SDL_events.h>
Public Attributes | |
Uint8 | button |
Uint8 | padding1 |
Uint8 | padding2 |
Uint8 | state |
Uint32 | timestamp |
Uint32 | type |
SDL_JoystickID | which |
Joystick button event structure (event.jbutton.*)
Definition at line 316 of file SDL_events.h.
Uint8 SDL_JoyButtonEvent::button |
The joystick button index
Definition at line 321 of file SDL_events.h.
Referenced by SDL_GameControllerEventWatcher(), and SDLTest_PrintEvent().
Uint8 SDL_JoyButtonEvent::padding1 |
Definition at line 323 of file SDL_events.h.
Uint8 SDL_JoyButtonEvent::padding2 |
Definition at line 324 of file SDL_events.h.
Uint8 SDL_JoyButtonEvent::state |
Definition at line 322 of file SDL_events.h.
Referenced by SDL_GameControllerEventWatcher().
Uint32 SDL_JoyButtonEvent::timestamp |
Definition at line 319 of file SDL_events.h.
Uint32 SDL_JoyButtonEvent::type |
SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
Definition at line 318 of file SDL_events.h.
SDL_JoystickID SDL_JoyButtonEvent::which |
The joystick instance id
Definition at line 320 of file SDL_events.h.
Referenced by SDL_GameControllerEventWatcher(), and SDLTest_PrintEvent().