zenilib
0.5.3.0
|
#include <SDL_sysrender.h>
Public Attributes | |
float | x |
float | y |
Definition at line 34 of file SDL_sysrender.h.
float SDL_FPoint::x |
Definition at line 36 of file SDL_sysrender.h.
Referenced by RenderDrawLinesWithRects(), RenderDrawPointsWithRects(), SDL_CreateRenderer(), SDL_CreateSoftwareRenderer(), SDL_RenderCopy(), SDL_RenderCopyEx(), SDL_RenderDrawLines(), SDL_RenderDrawPoints(), SDL_RendererEventWatch(), SDL_RenderFillRects(), SDL_RenderGetClipRect(), SDL_RenderGetScale(), SDL_RenderGetViewport(), SDL_RenderSetClipRect(), SDL_RenderSetScale(), SDL_RenderSetViewport(), SDL_SetRenderTarget(), and SW_RenderCopyEx().
float SDL_FPoint::y |
Definition at line 37 of file SDL_sysrender.h.
Referenced by RenderDrawLinesWithRects(), RenderDrawPointsWithRects(), SDL_CreateRenderer(), SDL_CreateSoftwareRenderer(), SDL_RenderCopy(), SDL_RenderCopyEx(), SDL_RenderDrawLines(), SDL_RenderDrawPoints(), SDL_RendererEventWatch(), SDL_RenderFillRects(), SDL_RenderGetClipRect(), SDL_RenderGetScale(), SDL_RenderGetViewport(), SDL_RenderSetClipRect(), SDL_RenderSetScale(), SDL_RenderSetViewport(), SDL_SetRenderTarget(), and SW_RenderCopyEx().