zenilib
0.5.3.0
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#include <d3dx9mesh.h>
Public Attributes | |
FLOAT | Binormal |
FLOAT | BlendWeights |
FLOAT | Diffuse |
FLOAT | Normal |
FLOAT | Position |
FLOAT | PSize |
FLOAT | Specular |
FLOAT | Tangent |
FLOAT | TessFactor |
FLOAT | Texcoord [8] |
Definition at line 224 of file d3dx9mesh.h.
FLOAT _D3DXWELDEPSILONS::Binormal |
Definition at line 235 of file d3dx9mesh.h.
FLOAT _D3DXWELDEPSILONS::BlendWeights |
Definition at line 228 of file d3dx9mesh.h.
FLOAT _D3DXWELDEPSILONS::Diffuse |
Definition at line 232 of file d3dx9mesh.h.
FLOAT _D3DXWELDEPSILONS::Normal |
Definition at line 229 of file d3dx9mesh.h.
FLOAT _D3DXWELDEPSILONS::Position |
Definition at line 226 of file d3dx9mesh.h.
FLOAT _D3DXWELDEPSILONS::PSize |
Definition at line 230 of file d3dx9mesh.h.
FLOAT _D3DXWELDEPSILONS::Specular |
Definition at line 231 of file d3dx9mesh.h.
FLOAT _D3DXWELDEPSILONS::Tangent |
Definition at line 234 of file d3dx9mesh.h.
FLOAT _D3DXWELDEPSILONS::TessFactor |
Definition at line 236 of file d3dx9mesh.h.
FLOAT _D3DXWELDEPSILONS::Texcoord[8] |
Definition at line 233 of file d3dx9mesh.h.