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sort_controllers.py
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1 #!/usr/bin/env python
2 #
3 # Script to sort the game controller database entries in SDL_gamecontroller.c
4 
5 import re
6 
7 
8 filename = "SDL_gamecontrollerdb.h"
9 input = open(filename)
10 output = open(filename + ".new", "w")
11 parsing_controllers = False
12 controllers = []
13 controller_guids = {}
14 split_pattern = re.compile(r'([^"]*")([^,]*,)([^,]*,)([^"]*)(".*)')
15 
16 def save_controller(line):
17  global controllers
18  match = split_pattern.match(line)
19  entry = [ match.group(1), match.group(2), match.group(3) ]
20  bindings = sorted(match.group(4).split(","))
21  if (bindings[0] == ""):
22  bindings.pop(0)
23  entry.extend(",".join(bindings) + ",")
24  entry.append(match.group(5))
25  controllers.append(entry)
26 
28  global controllers
29  global controller_guids
30  for entry in sorted(controllers, key=lambda entry: entry[2]):
31  line = "".join(entry) + "\n"
32  if (entry[1] in controller_guids):
33  print "Warning: entry '%s' is duplicate of entry '%s'" % (entry[2], controller_guids[entry[1]][2])
34  controller_guids[entry[1]] = entry
35 
36  output.write(line)
37  controllers = []
38  controller_guids = {}
39 
40 for line in input:
41  if ( parsing_controllers ):
42  if (line.startswith("{")):
43  output.write(line)
44  elif (line.startswith("#endif")):
45  parsing_controllers = False
47  output.write(line)
48  elif (line.startswith("#")):
49  print "Parsing " + line.strip()
51  output.write(line)
52  else:
53  save_controller(line)
54  else:
55  if (line.startswith("static const char *s_ControllerMappings")):
56  parsing_controllers = True
57 
58  output.write(line)
59 
60 output.close()
61 print "Finished writing %s.new" % filename