zenilib
0.5.3.0
|
#include "lib3ds.h"
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include <math.h>
#include <float.h>
#include <assert.h>
#include <setjmp.h>
#include <stdint.h>
Go to the source code of this file.
Classes | |
struct | Lib3dsChunk |
struct | Lib3dsIoImpl |
Macros | |
#define | FALSE 0 |
#define | LIB3DS_DEG_TO_RAD(x) ((LIB3DS_PI/180.0)*(x)) |
#define | LIB3DS_EPSILON (1e-5) |
#define | LIB3DS_HALFPI (LIB3DS_PI/2.0) |
#define | LIB3DS_PI 3.14159265358979323846 |
#define | LIB3DS_RAD_TO_DEG(x) ((180.0/LIB3DS_PI)*(x)) |
#define | LIB3DS_TWOPI (2.0*LIB3DS_PI) |
#define | TRUE 1 |
Typedefs | |
typedef struct Lib3dsChunk | Lib3dsChunk |
typedef enum Lib3dsChunks | Lib3dsChunks |
typedef void(* | Lib3dsFreeFunc )(void *ptr) |
typedef struct Lib3dsIoImpl | Lib3dsIoImpl |
#define FALSE 0 |
Definition at line 52 of file lib3ds_impl.h.
Definition at line 60 of file lib3ds_impl.h.
#define LIB3DS_EPSILON (1e-5) |
Definition at line 55 of file lib3ds_impl.h.
Referenced by colorf_defined(), lib3ds_camera_read(), lib3ds_camera_write(), lib3ds_light_write(), lib3ds_matrix_inv(), lib3ds_matrix_rotate_quat(), lib3ds_node_write(), lib3ds_quat_axis_angle(), lib3ds_quat_exp(), lib3ds_quat_inv(), lib3ds_quat_ln(), lib3ds_quat_normalize(), lib3ds_quat_slerp(), lib3ds_shadow_write(), lib3ds_vector_normalize(), mdata_write(), and rot_key_setup().
#define LIB3DS_HALFPI (LIB3DS_PI/2.0) |
Definition at line 58 of file lib3ds_impl.h.
#define LIB3DS_PI 3.14159265358979323846 |
Definition at line 56 of file lib3ds_impl.h.
Definition at line 59 of file lib3ds_impl.h.
#define LIB3DS_TWOPI (2.0*LIB3DS_PI) |
Definition at line 57 of file lib3ds_impl.h.
Referenced by rot_key_setup().
#define TRUE 1 |
Definition at line 49 of file lib3ds_impl.h.
typedef struct Lib3dsChunk Lib3dsChunk |
typedef enum Lib3dsChunks Lib3dsChunks |
Definition at line 376 of file lib3ds_impl.h.
typedef struct Lib3dsIoImpl Lib3dsIoImpl |
enum Lib3dsChunks |
Definition at line 66 of file lib3ds_impl.h.
void lib3ds_atmosphere_read | ( | Lib3dsAtmosphere * | atmosphere, |
Lib3dsIo * | io | ||
) |
Definition at line 125 of file lib3ds_atmosphere.c.
References CHK_DISTANCE_CUE, CHK_FOG, CHK_LAYER_FOG, CHK_USE_DISTANCE_CUE, CHK_USE_FOG, CHK_USE_LAYER_FOG, Lib3dsChunk::chunk, distance_cue_read(), fog_read(), layer_fog_read(), lib3ds_chunk_read(), lib3ds_chunk_read_reset(), TRUE, Lib3dsAtmosphere::use_dist_cue, Lib3dsAtmosphere::use_fog, and Lib3dsAtmosphere::use_layer_fog.
Referenced by mdata_read().
void lib3ds_atmosphere_write | ( | Lib3dsAtmosphere * | atmosphere, |
Lib3dsIo * | io | ||
) |
Definition at line 167 of file lib3ds_atmosphere.c.
References CHK_COLOR_F, CHK_DCUE_BGND, CHK_DISTANCE_CUE, CHK_FOG, CHK_FOG_BGND, CHK_LAYER_FOG, CHK_USE_FOG, CHK_USE_LAYER_FOG, CHK_USE_V_GRADIENT, Lib3dsChunk::chunk, Lib3dsAtmosphere::dist_cue_background, Lib3dsAtmosphere::dist_cue_far_dimming, Lib3dsAtmosphere::dist_cue_far_plane, Lib3dsAtmosphere::dist_cue_near_dimming, Lib3dsAtmosphere::dist_cue_near_plane, Lib3dsAtmosphere::fog_background, Lib3dsAtmosphere::fog_color, Lib3dsAtmosphere::fog_far_density, Lib3dsAtmosphere::fog_far_plane, Lib3dsAtmosphere::fog_near_density, Lib3dsAtmosphere::fog_near_plane, Lib3dsAtmosphere::layer_fog_far_y, Lib3dsAtmosphere::layer_fog_flags, Lib3dsAtmosphere::layer_fog_near_y, lib3ds_chunk_write(), lib3ds_chunk_write_end(), lib3ds_chunk_write_start(), lib3ds_io_write_dword(), lib3ds_io_write_float(), lib3ds_io_write_rgb(), Lib3dsChunk::size, Lib3dsAtmosphere::use_dist_cue, Lib3dsAtmosphere::use_fog, and Lib3dsAtmosphere::use_layer_fog.
Referenced by mdata_write().
void lib3ds_background_read | ( | Lib3dsBackground * | background, |
Lib3dsIo * | io | ||
) |
Definition at line 93 of file lib3ds_background.c.
References Lib3dsBackground::bitmap_name, CHK_BIT_MAP, CHK_SOLID_BGND, CHK_USE_BIT_MAP, CHK_USE_SOLID_BGND, CHK_USE_V_GRADIENT, CHK_V_GRADIENT, Lib3dsChunk::chunk, lib3ds_chunk_read(), lib3ds_chunk_read_reset(), lib3ds_io_read_string(), solid_bgnd_read(), TRUE, Lib3dsBackground::use_bitmap, Lib3dsBackground::use_gradient, Lib3dsBackground::use_solid, and v_gradient_read().
Referenced by mdata_read().
void lib3ds_background_write | ( | Lib3dsBackground * | background, |
Lib3dsIo * | io | ||
) |
Definition at line 162 of file lib3ds_background.c.
References Lib3dsBackground::bitmap_name, CHK_BIT_MAP, CHK_SOLID_BGND, CHK_USE_BIT_MAP, CHK_USE_SOLID_BGND, CHK_USE_V_GRADIENT, CHK_V_GRADIENT, Lib3dsChunk::chunk, colorf_defined(), colorf_write(), Lib3dsBackground::gradient_bottom, Lib3dsBackground::gradient_middle, Lib3dsBackground::gradient_percent, Lib3dsBackground::gradient_top, lib3ds_chunk_write(), lib3ds_io_write_float(), lib3ds_io_write_string(), Lib3dsChunk::size, Lib3dsBackground::solid_color, Lib3dsBackground::use_bitmap, Lib3dsBackground::use_gradient, and Lib3dsBackground::use_solid.
Referenced by mdata_write().
void lib3ds_camera_read | ( | Lib3dsCamera * | camera, |
Lib3dsIo * | io | ||
) |
Read a camera definition from a file.
This function is called by lib3ds_file_read(), and you probably don't want to call it directly.
camera | A Lib3dsCamera to be filled in. |
io | A Lib3dsIo object previously set up by the caller. |
Definition at line 72 of file lib3ds_camera.c.
References CHK_CAM_RANGES, CHK_CAM_SEE_CONE, CHK_N_CAMERA, chunk, fabs(), Lib3dsCamera::far_range, Lib3dsCamera::fov, i, lib3ds_chunk_read_end(), lib3ds_chunk_read_next(), lib3ds_chunk_read_start(), lib3ds_chunk_read_tell(), lib3ds_chunk_unknown(), LIB3DS_EPSILON, lib3ds_io_read_float(), Lib3dsCamera::near_range, Lib3dsCamera::position, Lib3dsCamera::roll, Lib3dsCamera::see_cone, Lib3dsCamera::target, and TRUE.
Referenced by named_object_read().
void lib3ds_camera_write | ( | Lib3dsCamera * | camera, |
Lib3dsIo * | io | ||
) |
Write a camera definition to a file.
This function is called by lib3ds_file_write(), and you probably don't want to call it directly.
camera | A Lib3dsCamera to be written. |
io | A Lib3dsIo object previously set up by the caller. |
Definition at line 133 of file lib3ds_camera.c.
References CHK_CAM_RANGES, CHK_CAM_SEE_CONE, CHK_N_CAMERA, Lib3dsChunk::chunk, fabs(), Lib3dsCamera::far_range, Lib3dsCamera::fov, lib3ds_chunk_write(), lib3ds_chunk_write_end(), lib3ds_chunk_write_start(), LIB3DS_EPSILON, lib3ds_io_write_float(), lib3ds_io_write_vector(), Lib3dsCamera::near_range, Lib3dsCamera::position, Lib3dsCamera::roll, Lib3dsCamera::see_cone, Lib3dsChunk::size, and Lib3dsCamera::target.
Referenced by mdata_write().
Definition at line 250 of file lib3ds_chunktable.c.
Referenced by lib3ds_chunk_read_next(), and lib3ds_chunk_unknown().
void lib3ds_chunk_read | ( | Lib3dsChunk * | c, |
Lib3dsIo * | io | ||
) |
Reads a 3d-Studio chunk header from a little endian file stream.
c | The chunk to store the data. |
io | The file stream. |
Definition at line 34 of file lib3ds_chunk.c.
References assert, Lib3dsChunk::chunk, Lib3dsChunk::cur, Lib3dsChunk::end, lib3ds_io_log(), lib3ds_io_read_dword(), lib3ds_io_read_word(), lib3ds_io_tell(), LIB3DS_LOG_ERROR, and Lib3dsChunk::size.
Referenced by lib3ds_atmosphere_read(), lib3ds_background_read(), lib3ds_chunk_read_start(), and lib3ds_shadow_read().
void lib3ds_chunk_read_end | ( | Lib3dsChunk * | c, |
Lib3dsIo * | io | ||
) |
Definition at line 96 of file lib3ds_chunk.c.
References Lib3dsChunk::end, Lib3dsIo::impl, lib3ds_io_seek(), and LIB3DS_SEEK_SET.
Referenced by ambient_read(), color_read(), distance_cue_read(), face_array_read(), fog_read(), int_percentage_read(), kfdata_read(), layer_fog_read(), lib3ds_camera_read(), lib3ds_file_read(), lib3ds_light_read(), lib3ds_material_read(), lib3ds_mesh_read(), lib3ds_node_read(), lib3ds_viewport_read(), mdata_read(), named_object_read(), solid_bgnd_read(), spotlight_read(), texture_map_read(), and v_gradient_read().
uint16_t lib3ds_chunk_read_next | ( | Lib3dsChunk * | c, |
Lib3dsIo * | io | ||
) |
Definition at line 68 of file lib3ds_chunk.c.
References assert, Lib3dsChunk::chunk, Lib3dsChunk::cur, d, Lib3dsChunk::end, lib3ds_chunk_name(), lib3ds_io_log(), lib3ds_io_read_dword(), lib3ds_io_read_word(), lib3ds_io_seek(), LIB3DS_LOG_INFO, LIB3DS_SEEK_SET, Lib3dsIo::log_func, and Lib3dsChunk::size.
Referenced by ambient_read(), color_read(), distance_cue_read(), face_array_read(), fog_read(), int_percentage_read(), kfdata_read(), layer_fog_read(), lib3ds_camera_read(), lib3ds_file_read(), lib3ds_light_read(), lib3ds_material_read(), lib3ds_mesh_read(), lib3ds_node_read(), lib3ds_viewport_read(), mdata_read(), named_object_read(), solid_bgnd_read(), spotlight_read(), texture_map_read(), and v_gradient_read().
void lib3ds_chunk_read_reset | ( | Lib3dsChunk * | c, |
Lib3dsIo * | io | ||
) |
Definition at line 90 of file lib3ds_chunk.c.
References lib3ds_io_seek(), and LIB3DS_SEEK_CUR.
Referenced by kfdata_read(), lib3ds_atmosphere_read(), lib3ds_background_read(), lib3ds_file_read(), lib3ds_light_read(), lib3ds_material_read(), lib3ds_mesh_read(), mdata_read(), and named_object_read().
void lib3ds_chunk_read_start | ( | Lib3dsChunk * | c, |
uint16_t | chunk, | ||
Lib3dsIo * | io | ||
) |
Definition at line 50 of file lib3ds_chunk.c.
References assert, Lib3dsChunk::chunk, Lib3dsIo::impl, lib3ds_chunk_read(), lib3ds_io_log(), and LIB3DS_LOG_ERROR.
Referenced by ambient_read(), color_read(), distance_cue_read(), face_array_read(), fog_read(), int_percentage_read(), kfdata_read(), layer_fog_read(), lib3ds_camera_read(), lib3ds_file_read(), lib3ds_light_read(), lib3ds_material_read(), lib3ds_mesh_read(), lib3ds_node_read(), lib3ds_viewport_read(), mdata_read(), named_object_read(), solid_bgnd_read(), spotlight_read(), texture_map_read(), and v_gradient_read().
void lib3ds_chunk_read_tell | ( | Lib3dsChunk * | c, |
Lib3dsIo * | io | ||
) |
Definition at line 62 of file lib3ds_chunk.c.
References Lib3dsChunk::cur, and lib3ds_io_tell().
Referenced by distance_cue_read(), face_array_read(), fog_read(), layer_fog_read(), lib3ds_camera_read(), lib3ds_light_read(), lib3ds_viewport_read(), named_object_read(), spotlight_read(), and v_gradient_read().
Definition at line 140 of file lib3ds_chunk.c.
References lib3ds_chunk_name(), lib3ds_io_log(), LIB3DS_LOG_WARN, and Lib3dsIo::log_func.
Referenced by ambient_read(), color_read(), distance_cue_read(), face_array_read(), fog_read(), int_percentage_read(), kfdata_read(), layer_fog_read(), lib3ds_camera_read(), lib3ds_file_read(), lib3ds_light_read(), lib3ds_material_read(), lib3ds_mesh_read(), lib3ds_node_read(), lib3ds_viewport_read(), mdata_read(), named_object_read(), solid_bgnd_read(), spotlight_read(), texture_map_read(), and v_gradient_read().
void lib3ds_chunk_write | ( | Lib3dsChunk * | c, |
Lib3dsIo * | io | ||
) |
Writes a 3d-Studio chunk header into a little endian file stream.
c | The chunk to be written. |
io | The file stream. |
Definition at line 111 of file lib3ds_chunk.c.
References assert, Lib3dsChunk::chunk, lib3ds_io_write_dword(), lib3ds_io_write_word(), and Lib3dsChunk::size.
Referenced by color_write(), colorf_write(), face_array_write(), flag_array_write(), int_percentage_write(), kfdata_write(), lib3ds_atmosphere_write(), lib3ds_background_write(), lib3ds_camera_write(), lib3ds_file_write(), lib3ds_light_write(), lib3ds_material_write(), lib3ds_mesh_write(), lib3ds_node_write(), lib3ds_shadow_write(), lib3ds_viewport_write(), mdata_write(), object_flags_write(), point_array_write(), texco_array_write(), and texture_map_write().
void lib3ds_chunk_write_end | ( | Lib3dsChunk * | c, |
Lib3dsIo * | io | ||
) |
Definition at line 129 of file lib3ds_chunk.c.
References assert, Lib3dsChunk::cur, lib3ds_io_seek(), lib3ds_io_tell(), lib3ds_io_write_dword(), LIB3DS_SEEK_SET, and Lib3dsChunk::size.
Referenced by face_array_write(), kfdata_write(), lib3ds_atmosphere_write(), lib3ds_camera_write(), lib3ds_file_write(), lib3ds_light_write(), lib3ds_material_write(), lib3ds_mesh_write(), lib3ds_node_write(), lib3ds_viewport_write(), mdata_write(), and texture_map_write().
void lib3ds_chunk_write_start | ( | Lib3dsChunk * | c, |
Lib3dsIo * | io | ||
) |
Definition at line 119 of file lib3ds_chunk.c.
References assert, Lib3dsChunk::chunk, Lib3dsChunk::cur, lib3ds_io_tell(), lib3ds_io_write_dword(), lib3ds_io_write_word(), and Lib3dsChunk::size.
Referenced by face_array_write(), kfdata_write(), lib3ds_atmosphere_write(), lib3ds_camera_write(), lib3ds_file_write(), lib3ds_light_write(), lib3ds_material_write(), lib3ds_mesh_write(), lib3ds_node_write(), lib3ds_viewport_write(), mdata_write(), and texture_map_write().
Definition at line 35 of file lib3ds_io.c.
References assert, free, if(), Lib3dsIo::impl, lib3ds_node_free(), NULL, Lib3dsIoImpl::tmp_mem, and Lib3dsIoImpl::tmp_node.
Referenced by lib3ds_file_read(), and lib3ds_file_write().
void lib3ds_io_log | ( | Lib3dsIo * | io, |
Lib3dsLogLevel | level, | ||
const char * | format, | ||
... | |||
) |
Definition at line 100 of file lib3ds_io.c.
References assert, Lib3dsIo::impl, lib3ds_io_log_str(), LIB3DS_LOG_ERROR, Lib3dsIo::log_func, and str.
Referenced by lib3ds_chunk_read(), lib3ds_chunk_read_next(), lib3ds_chunk_read_start(), lib3ds_chunk_unknown(), lib3ds_io_read_error(), lib3ds_io_read_string(), lib3ds_io_write_error(), lib3ds_material_read(), lib3ds_node_read(), named_object_read(), and texture_map_read().
Definition at line 119 of file lib3ds_io.c.
References assert, and Lib3dsIo::impl.
Referenced by lib3ds_node_read().
Definition at line 72 of file lib3ds_io.c.
References assert, Lib3dsIo::read_func, and Lib3dsIo::self.
Referenced by lib3ds_io_read_byte(), lib3ds_io_read_dword(), lib3ds_io_read_float(), lib3ds_io_read_intb(), lib3ds_io_read_intd(), lib3ds_io_read_intw(), lib3ds_io_read_string(), lib3ds_io_read_word(), and lib3ds_viewport_read().
Read a byte from a file stream.
Definition at line 143 of file lib3ds_io.c.
References assert, and lib3ds_io_read().
Referenced by color_read(), lib3ds_mesh_read(), and texture_map_read().
Read a dword from file a stream in little endian format.
Definition at line 172 of file lib3ds_io.c.
References assert, d, and lib3ds_io_read().
Referenced by face_array_read(), layer_fog_read(), lib3ds_chunk_read(), lib3ds_chunk_read_next(), lib3ds_file_read(), and lib3ds_track_read().
Definition at line 128 of file lib3ds_io.c.
References lib3ds_io_log(), and LIB3DS_LOG_ERROR.
Referenced by lib3ds_io_read_string().
float lib3ds_io_read_float | ( | Lib3dsIo * | io | ) |
Read a float from a file stream in little endian format.
Definition at line 237 of file lib3ds_io.c.
References assert, d, and lib3ds_io_read().
Referenced by ambient_read(), color_read(), distance_cue_read(), fog_read(), layer_fog_read(), lib3ds_camera_read(), lib3ds_io_read_rgb(), lib3ds_io_read_vector(), lib3ds_light_read(), lib3ds_material_read(), lib3ds_mesh_read(), lib3ds_node_read(), lib3ds_shadow_read(), lib3ds_track_read(), lib3ds_viewport_read(), mdata_read(), spotlight_read(), tcb_read(), texture_map_read(), and v_gradient_read().
Read a signed byte from a file stream.
Definition at line 190 of file lib3ds_io.c.
References assert, and lib3ds_io_read().
Referenced by lib3ds_material_read().
Read a signed dword a from file stream in little endian format.
Definition at line 219 of file lib3ds_io.c.
References assert, d, and lib3ds_io_read().
Referenced by kfdata_read(), lib3ds_material_read(), lib3ds_track_read(), and mdata_read().
Read a signed word from a file stream in little endian format.
Definition at line 203 of file lib3ds_io.c.
References assert, and lib3ds_io_read().
Referenced by int_percentage_read(), lib3ds_material_read(), lib3ds_shadow_read(), lib3ds_viewport_read(), spotlight_read(), and texture_map_read().
Definition at line 267 of file lib3ds_io.c.
References assert, and lib3ds_io_read_float().
Referenced by layer_fog_read(), solid_bgnd_read(), and v_gradient_read().
Read a zero-terminated string from a file stream.
io | IO input handle. |
s | The buffer to store the read string. |
buflen | Buffer length. |
Definition at line 285 of file lib3ds_io.c.
References assert, k, lib3ds_io_log(), lib3ds_io_read(), lib3ds_io_read_error(), and LIB3DS_LOG_ERROR.
Referenced by face_array_read(), kfdata_read(), lib3ds_background_read(), lib3ds_material_read(), lib3ds_node_read(), named_object_read(), spotlight_read(), and texture_map_read().
Read a vector from a file stream in little endian format.
io | IO input handle. |
v | The vector to store the data. |
Definition at line 258 of file lib3ds_io.c.
References assert, and lib3ds_io_read_float().
Referenced by lib3ds_mesh_read(), lib3ds_node_read(), lib3ds_track_read(), and lib3ds_viewport_read().
Read a word from a file stream in little endian format.
Definition at line 156 of file lib3ds_io.c.
References assert, and lib3ds_io_read().
Referenced by face_array_read(), kfdata_read(), lib3ds_chunk_read(), lib3ds_chunk_read_next(), lib3ds_mesh_read(), lib3ds_node_read(), lib3ds_track_read(), lib3ds_viewport_read(), tcb_read(), and texture_map_read().
long lib3ds_io_seek | ( | Lib3dsIo * | io, |
long | offset, | ||
Lib3dsIoSeek | origin | ||
) |
Definition at line 52 of file lib3ds_io.c.
References assert, Lib3dsIo::seek_func, and Lib3dsIo::self.
Referenced by lib3ds_chunk_read_end(), lib3ds_chunk_read_next(), lib3ds_chunk_read_reset(), and lib3ds_chunk_write_end().
Definition at line 28 of file lib3ds_io.c.
References assert, calloc, and Lib3dsIo::impl.
Referenced by lib3ds_file_read(), and lib3ds_file_write().
long lib3ds_io_tell | ( | Lib3dsIo * | io | ) |
Definition at line 62 of file lib3ds_io.c.
References assert, Lib3dsIo::self, and Lib3dsIo::tell_func.
Referenced by lib3ds_chunk_read(), lib3ds_chunk_read_tell(), lib3ds_chunk_write_end(), and lib3ds_chunk_write_start().
Definition at line 82 of file lib3ds_io.c.
References assert, Lib3dsIo::self, and Lib3dsIo::write_func.
Referenced by lib3ds_io_write_byte(), lib3ds_io_write_dword(), lib3ds_io_write_float(), lib3ds_io_write_intb(), lib3ds_io_write_intd(), lib3ds_io_write_intw(), lib3ds_io_write_string(), lib3ds_io_write_word(), and lib3ds_viewport_write().
Writes a byte into a file stream.
Definition at line 310 of file lib3ds_io.c.
References assert, lib3ds_io_write(), and lib3ds_io_write_error().
Referenced by color_write(), lib3ds_mesh_write(), and texture_map_write().
Writes a dword into a little endian file stream.
Definition at line 338 of file lib3ds_io.c.
References assert, lib3ds_io_write(), and lib3ds_io_write_error().
Referenced by face_array_write(), lib3ds_atmosphere_write(), lib3ds_chunk_write(), lib3ds_chunk_write_end(), lib3ds_chunk_write_start(), lib3ds_file_write(), and lib3ds_track_write().
Definition at line 134 of file lib3ds_io.c.
References lib3ds_io_log(), and LIB3DS_LOG_ERROR.
Referenced by lib3ds_io_write_byte(), lib3ds_io_write_dword(), lib3ds_io_write_float(), lib3ds_io_write_intb(), lib3ds_io_write_intd(), lib3ds_io_write_intw(), lib3ds_io_write_string(), and lib3ds_io_write_word().
Writes a float into a little endian file stream.
Definition at line 402 of file lib3ds_io.c.
References assert, d, lib3ds_io_write(), and lib3ds_io_write_error().
Referenced by lib3ds_atmosphere_write(), lib3ds_background_write(), lib3ds_camera_write(), lib3ds_io_write_rgb(), lib3ds_io_write_vector(), lib3ds_light_write(), lib3ds_material_write(), lib3ds_mesh_write(), lib3ds_node_write(), lib3ds_shadow_write(), lib3ds_track_write(), lib3ds_viewport_write(), mdata_write(), tcb_write(), texco_array_write(), and texture_map_write().
Writes a signed byte in a file stream.
Definition at line 356 of file lib3ds_io.c.
References assert, lib3ds_io_write(), and lib3ds_io_write_error().
Referenced by lib3ds_material_write().
Writes a signed dword into a little endian file stream.
Definition at line 384 of file lib3ds_io.c.
References assert, lib3ds_io_write(), and lib3ds_io_write_error().
Referenced by kfdata_write(), lib3ds_material_write(), lib3ds_track_write(), and mdata_write().
Writes a signed word into a little endian file stream.
Definition at line 368 of file lib3ds_io.c.
References assert, lib3ds_io_write(), and lib3ds_io_write_error().
Referenced by int_percentage_write(), kfdata_write(), lib3ds_light_write(), lib3ds_material_write(), lib3ds_node_write(), lib3ds_shadow_write(), and lib3ds_viewport_write().
Definition at line 431 of file lib3ds_io.c.
References i, and lib3ds_io_write_float().
Referenced by colorf_write(), lib3ds_atmosphere_write(), and lib3ds_light_write().
Writes a zero-terminated string into a file stream.
Definition at line 443 of file lib3ds_io.c.
References assert, lib3ds_io_write(), and lib3ds_io_write_error().
Referenced by face_array_write(), kfdata_write(), lib3ds_background_write(), lib3ds_light_write(), lib3ds_material_write(), lib3ds_node_write(), mdata_write(), and texture_map_write().
Writes a vector into a file stream in little endian format.
Definition at line 422 of file lib3ds_io.c.
References i, and lib3ds_io_write_float().
Referenced by lib3ds_camera_write(), lib3ds_light_write(), lib3ds_mesh_write(), lib3ds_node_write(), lib3ds_track_write(), lib3ds_viewport_write(), mdata_write(), and point_array_write().
Writes a word into a little endian file stream.
Definition at line 322 of file lib3ds_io.c.
References assert, lib3ds_io_write(), and lib3ds_io_write_error().
Referenced by face_array_write(), flag_array_write(), lib3ds_chunk_write(), lib3ds_chunk_write_start(), lib3ds_mesh_write(), lib3ds_node_write(), lib3ds_track_write(), lib3ds_viewport_write(), point_array_write(), tcb_write(), texco_array_write(), and texture_map_write().
void lib3ds_light_read | ( | Lib3dsLight * | light, |
Lib3dsIo * | io | ||
) |
Definition at line 124 of file lib3ds_light.c.
References Lib3dsLight::attenuation, CHK_COLOR_F, CHK_DL_ATTENUATE, CHK_DL_EXCLUDE, CHK_DL_INNER_RANGE, CHK_DL_MULTIPLIER, CHK_DL_OFF, CHK_DL_OUTER_RANGE, CHK_DL_SPOTLIGHT, CHK_N_DIRECT_LIGHT, chunk, Lib3dsLight::color, i, Lib3dsLight::inner_range, lib3ds_chunk_read_end(), lib3ds_chunk_read_next(), lib3ds_chunk_read_reset(), lib3ds_chunk_read_start(), lib3ds_chunk_read_tell(), lib3ds_chunk_unknown(), lib3ds_io_read_float(), Lib3dsLight::multiplier, Lib3dsLight::off, Lib3dsLight::outer_range, Lib3dsLight::position, spotlight_read(), and TRUE.
Referenced by named_object_read().
void lib3ds_light_write | ( | Lib3dsLight * | light, |
Lib3dsIo * | io | ||
) |
Definition at line 190 of file lib3ds_light.c.
References Lib3dsLight::attenuation, CHK_COLOR_F, CHK_DL_ATTENUATE, CHK_DL_INNER_RANGE, CHK_DL_LOCAL_SHADOW2, CHK_DL_MULTIPLIER, CHK_DL_OFF, CHK_DL_OUTER_RANGE, CHK_DL_RAY_BIAS, CHK_DL_RAYSHAD, CHK_DL_SEE_CONE, CHK_DL_SHADOWED, CHK_DL_SPOT_ASPECT, CHK_DL_SPOT_OVERSHOOT, CHK_DL_SPOT_PROJECTOR, CHK_DL_SPOT_RECTANGULAR, CHK_DL_SPOT_ROLL, CHK_DL_SPOTLIGHT, CHK_N_DIRECT_LIGHT, Lib3dsChunk::chunk, Lib3dsLight::color, fabs(), Lib3dsLight::falloff, Lib3dsLight::hotspot, Lib3dsLight::inner_range, lib3ds_chunk_write(), lib3ds_chunk_write_end(), lib3ds_chunk_write_start(), LIB3DS_EPSILON, lib3ds_io_write_float(), lib3ds_io_write_intw(), lib3ds_io_write_rgb(), lib3ds_io_write_string(), lib3ds_io_write_vector(), Lib3dsLight::multiplier, Lib3dsLight::off, Lib3dsLight::outer_range, Lib3dsLight::position, Lib3dsLight::projector, Lib3dsLight::ray_bias, Lib3dsLight::ray_shadows, Lib3dsLight::rectangular_spot, Lib3dsLight::roll, Lib3dsLight::see_cone, Lib3dsLight::shadow_bias, Lib3dsLight::shadow_filter, Lib3dsLight::shadow_size, Lib3dsLight::shadowed, Lib3dsChunk::size, Lib3dsLight::spot_aspect, Lib3dsLight::spot_light, Lib3dsLight::spot_overshoot, Lib3dsLight::target, and Lib3dsLight::use_projector.
Referenced by mdata_write().
void lib3ds_material_read | ( | Lib3dsMaterial * | material, |
Lib3dsIo * | io | ||
) |
Definition at line 265 of file lib3ds_material.c.
References Lib3dsMaterial::ambient, assert, Lib3dsMaterial::autorefl_map_anti_alias, Lib3dsMaterial::autorefl_map_flags, Lib3dsMaterial::autorefl_map_frame_step, Lib3dsMaterial::autorefl_map_size, Lib3dsMaterial::blur, Lib3dsMaterial::bump_map, Lib3dsMaterial::bump_mask, CHK_MAT_ACUBIC, CHK_MAT_ADDITIVE, CHK_MAT_AMBIENT, CHK_MAT_BUMPMAP, CHK_MAT_BUMPMASK, CHK_MAT_DECAL, CHK_MAT_DIFFUSE, CHK_MAT_ENTRY, CHK_MAT_FACEMAP, CHK_MAT_NAME, CHK_MAT_OPACMAP, CHK_MAT_OPACMASK, CHK_MAT_PHONGSOFT, CHK_MAT_REFBLUR, CHK_MAT_REFLMAP, CHK_MAT_REFLMASK, CHK_MAT_SELF_ILLUM, CHK_MAT_SELF_ILPCT, CHK_MAT_SELFIMAP, CHK_MAT_SELFIMASK, CHK_MAT_SHADING, CHK_MAT_SHIN2PCT, CHK_MAT_SHININESS, CHK_MAT_SHINMAP, CHK_MAT_SHINMASK, CHK_MAT_SPECMAP, CHK_MAT_SPECMASK, CHK_MAT_SPECULAR, CHK_MAT_TEX2MAP, CHK_MAT_TEX2MASK, CHK_MAT_TEXMAP, CHK_MAT_TEXMASK, CHK_MAT_TRANSPARENCY, CHK_MAT_TWO_SIDE, CHK_MAT_USE_REFBLUR, CHK_MAT_USE_XPFALL, CHK_MAT_WIRE, CHK_MAT_WIRE_SIZE, CHK_MAT_WIREABS, CHK_MAT_XPFALL, chunk, color_read(), Lib3dsMaterial::diffuse, Lib3dsMaterial::face_map, Lib3dsMaterial::falloff, int_percentage_read(), Lib3dsMaterial::is_additive, lib3ds_chunk_read_end(), lib3ds_chunk_read_next(), lib3ds_chunk_read_reset(), lib3ds_chunk_read_start(), lib3ds_chunk_unknown(), lib3ds_io_log(), lib3ds_io_read_float(), lib3ds_io_read_intb(), lib3ds_io_read_intd(), lib3ds_io_read_intw(), lib3ds_io_read_string(), LIB3DS_LOG_INFO, Lib3dsMaterial::map_decal, Lib3dsMaterial::name, Lib3dsMaterial::opacity_map, Lib3dsMaterial::opacity_mask, Lib3dsMaterial::reflection_map, Lib3dsMaterial::reflection_mask, Lib3dsMaterial::self_illum, Lib3dsMaterial::self_illum_flag, Lib3dsMaterial::self_illum_map, Lib3dsMaterial::self_illum_mask, Lib3dsMaterial::shading, Lib3dsMaterial::shin_strength, Lib3dsMaterial::shininess, Lib3dsMaterial::shininess_map, Lib3dsMaterial::shininess_mask, Lib3dsMaterial::soften, Lib3dsMaterial::specular, Lib3dsMaterial::specular_map, Lib3dsMaterial::specular_mask, Lib3dsMaterial::texture1_map, Lib3dsMaterial::texture1_mask, Lib3dsMaterial::texture2_map, Lib3dsMaterial::texture2_mask, texture_map_read(), Lib3dsMaterial::transparency, TRUE, Lib3dsMaterial::two_sided, Lib3dsMaterial::use_blur, Lib3dsMaterial::use_falloff, Lib3dsMaterial::use_wire, Lib3dsMaterial::use_wire_abs, and Lib3dsMaterial::wire_size.
Referenced by mdata_read().
void lib3ds_material_write | ( | Lib3dsMaterial * | material, |
Lib3dsIo * | io | ||
) |
Definition at line 667 of file lib3ds_material.c.
References Lib3dsMaterial::ambient, Lib3dsMaterial::autorefl_map_anti_alias, Lib3dsMaterial::autorefl_map_flags, Lib3dsMaterial::autorefl_map_frame_step, Lib3dsMaterial::autorefl_map_size, Lib3dsMaterial::blur, Lib3dsMaterial::bump_map, Lib3dsMaterial::bump_mask, CHK_MAT_ACUBIC, CHK_MAT_ADDITIVE, CHK_MAT_AMBIENT, CHK_MAT_BUMPMAP, CHK_MAT_BUMPMASK, CHK_MAT_DECAL, CHK_MAT_DIFFUSE, CHK_MAT_ENTRY, CHK_MAT_FACEMAP, CHK_MAT_NAME, CHK_MAT_OPACMAP, CHK_MAT_OPACMASK, CHK_MAT_PHONGSOFT, CHK_MAT_REFBLUR, CHK_MAT_REFLMAP, CHK_MAT_REFLMASK, CHK_MAT_SELF_ILLUM, CHK_MAT_SELFIMAP, CHK_MAT_SELFIMASK, CHK_MAT_SHADING, CHK_MAT_SHIN2PCT, CHK_MAT_SHININESS, CHK_MAT_SHINMAP, CHK_MAT_SHINMASK, CHK_MAT_SPECMAP, CHK_MAT_SPECMASK, CHK_MAT_SPECULAR, CHK_MAT_TEX2MAP, CHK_MAT_TEX2MASK, CHK_MAT_TEXMAP, CHK_MAT_TEXMASK, CHK_MAT_TRANSPARENCY, CHK_MAT_TWO_SIDE, CHK_MAT_USE_REFBLUR, CHK_MAT_USE_XPFALL, CHK_MAT_WIRE, CHK_MAT_WIRE_SIZE, CHK_MAT_WIREABS, CHK_MAT_XPFALL, Lib3dsChunk::chunk, color_write(), Lib3dsMaterial::diffuse, Lib3dsMaterial::face_map, Lib3dsMaterial::falloff, int_percentage_write(), Lib3dsMaterial::is_additive, lib3ds_chunk_write(), lib3ds_chunk_write_end(), lib3ds_chunk_write_start(), lib3ds_io_write_float(), lib3ds_io_write_intb(), lib3ds_io_write_intd(), lib3ds_io_write_intw(), lib3ds_io_write_string(), Lib3dsMaterial::map_decal, Lib3dsMaterial::name, Lib3dsMaterial::opacity_map, Lib3dsMaterial::opacity_mask, Lib3dsMaterial::reflection_map, Lib3dsMaterial::reflection_mask, Lib3dsMaterial::self_illum_flag, Lib3dsMaterial::self_illum_map, Lib3dsMaterial::self_illum_mask, Lib3dsMaterial::shading, Lib3dsMaterial::shin_strength, Lib3dsMaterial::shininess, Lib3dsMaterial::shininess_map, Lib3dsMaterial::shininess_mask, Lib3dsChunk::size, Lib3dsMaterial::soften, Lib3dsMaterial::specular, Lib3dsMaterial::specular_map, Lib3dsMaterial::specular_mask, Lib3dsMaterial::texture1_map, Lib3dsMaterial::texture1_mask, Lib3dsMaterial::texture2_map, Lib3dsMaterial::texture2_mask, texture_map_write(), Lib3dsMaterial::transparency, Lib3dsMaterial::two_sided, Lib3dsMaterial::use_blur, Lib3dsMaterial::use_falloff, Lib3dsMaterial::use_wire, Lib3dsMaterial::use_wire_abs, and Lib3dsMaterial::wire_size.
Referenced by mdata_write().
void lib3ds_mesh_read | ( | Lib3dsFile * | file, |
Lib3dsMesh * | mesh, | ||
Lib3dsIo * | io | ||
) |
Definition at line 311 of file lib3ds_mesh.c.
References CHK_FACE_ARRAY, CHK_MESH_COLOR, CHK_MESH_MATRIX, CHK_MESH_TEXTURE_INFO, CHK_N_TRI_OBJECT, CHK_POINT_ARRAY, CHK_POINT_FLAG_ARRAY, CHK_TEX_VERTS, chunk, Lib3dsMesh::color, face_array_read(), i, if(), j, lib3ds_chunk_read_end(), lib3ds_chunk_read_next(), lib3ds_chunk_read_reset(), lib3ds_chunk_read_start(), lib3ds_chunk_unknown(), lib3ds_io_read_byte(), lib3ds_io_read_float(), lib3ds_io_read_vector(), lib3ds_io_read_word(), lib3ds_matrix_copy(), lib3ds_matrix_det(), lib3ds_matrix_identity(), lib3ds_matrix_inv(), lib3ds_matrix_mult(), lib3ds_matrix_scale(), lib3ds_mesh_resize_vertices(), lib3ds_vector_copy(), lib3ds_vector_transform(), Lib3dsMesh::map_cylinder_height, Lib3dsMesh::map_matrix, Lib3dsMesh::map_planar_size, Lib3dsMesh::map_pos, Lib3dsMesh::map_scale, Lib3dsMesh::map_tile, Lib3dsMesh::matrix, NULL, Lib3dsMesh::nvertices, Lib3dsMesh::texcos, Lib3dsMesh::vertices, and Lib3dsMesh::vflags.
Referenced by named_object_read().
void lib3ds_mesh_write | ( | Lib3dsFile * | file, |
Lib3dsMesh * | mesh, | ||
Lib3dsIo * | io | ||
) |
Definition at line 610 of file lib3ds_mesh.c.
References CHK_MESH_COLOR, CHK_MESH_MATRIX, CHK_MESH_TEXTURE_INFO, CHK_N_TRI_OBJECT, Lib3dsChunk::chunk, Lib3dsMesh::color, face_array_write(), flag_array_write(), i, j, lib3ds_chunk_write(), lib3ds_chunk_write_end(), lib3ds_chunk_write_start(), lib3ds_io_write_byte(), lib3ds_io_write_float(), lib3ds_io_write_vector(), lib3ds_io_write_word(), LIB3DS_MAP_NONE, Lib3dsMesh::map_cylinder_height, Lib3dsMesh::map_matrix, Lib3dsMesh::map_planar_size, Lib3dsMesh::map_pos, Lib3dsMesh::map_scale, Lib3dsMesh::map_tile, Lib3dsMesh::map_type, Lib3dsMesh::matrix, point_array_write(), Lib3dsChunk::size, and texco_array_write().
Referenced by mdata_write().
void lib3ds_node_read | ( | Lib3dsNode * | node, |
Lib3dsIo * | io | ||
) |
Definition at line 535 of file lib3ds_node.c.
References assert, Lib3dsMeshInstanceNode::bbox_max, Lib3dsMeshInstanceNode::bbox_min, CHK_AMBIENT_NODE_TAG, CHK_BOUNDBOX, CHK_CAMERA_NODE_TAG, CHK_COL_TRACK_TAG, CHK_FALL_TRACK_TAG, CHK_FOV_TRACK_TAG, CHK_HIDE_TRACK_TAG, CHK_HOT_TRACK_TAG, CHK_INSTANCE_NAME, CHK_L_TARGET_NODE_TAG, CHK_LIGHT_NODE_TAG, CHK_MORPH_SMOOTH, CHK_NODE_HDR, CHK_NODE_ID, CHK_OBJECT_NODE_TAG, CHK_PIVOT, CHK_POS_TRACK_TAG, CHK_ROLL_TRACK_TAG, CHK_ROT_TRACK_TAG, CHK_SCL_TRACK_TAG, CHK_SPOTLIGHT_NODE_TAG, CHK_TARGET_NODE_TAG, Lib3dsChunk::chunk, chunk, Lib3dsAmbientColorNode::color_track, Lib3dsOmnilightNode::color_track, Lib3dsSpotlightNode::color_track, Lib3dsSpotlightNode::falloff_track, Lib3dsNode::flags, Lib3dsCameraNode::fov_track, Lib3dsMeshInstanceNode::hide_track, Lib3dsSpotlightNode::hotspot_track, Lib3dsMeshInstanceNode::instance_name, lib3ds_chunk_read_end(), lib3ds_chunk_read_next(), lib3ds_chunk_read_start(), lib3ds_chunk_unknown(), lib3ds_io_log(), lib3ds_io_log_indent(), lib3ds_io_read_float(), lib3ds_io_read_string(), lib3ds_io_read_vector(), lib3ds_io_read_word(), LIB3DS_LOG_INFO, LIB3DS_NODE_AMBIENT_COLOR, LIB3DS_NODE_CAMERA, LIB3DS_NODE_CAMERA_TARGET, LIB3DS_NODE_MESH_INSTANCE, LIB3DS_NODE_OMNILIGHT, LIB3DS_NODE_SPOTLIGHT, LIB3DS_NODE_SPOTLIGHT_TARGET, LIB3DS_TRACK_BOOL, LIB3DS_TRACK_FLOAT, LIB3DS_TRACK_QUAT, lib3ds_track_read(), LIB3DS_TRACK_VECTOR, Lib3dsMeshInstanceNode::morph_smooth, Lib3dsNode::name, Lib3dsNode::node_id, Lib3dsMeshInstanceNode::pivot, Lib3dsMeshInstanceNode::pos_track, Lib3dsCameraNode::pos_track, Lib3dsTargetNode::pos_track, Lib3dsOmnilightNode::pos_track, Lib3dsSpotlightNode::pos_track, Lib3dsCameraNode::roll_track, Lib3dsSpotlightNode::roll_track, Lib3dsMeshInstanceNode::rot_track, Lib3dsMeshInstanceNode::scl_track, Lib3dsNode::type, Lib3dsTrack::type, and Lib3dsNode::user_id.
Referenced by kfdata_read().
void lib3ds_node_write | ( | Lib3dsNode * | node, |
uint16_t | node_id, | ||
uint16_t | parent_id, | ||
Lib3dsIo * | io | ||
) |
Definition at line 797 of file lib3ds_node.c.
References assert, Lib3dsMeshInstanceNode::bbox_max, Lib3dsMeshInstanceNode::bbox_min, CHK_AMBIENT_NODE_TAG, CHK_BOUNDBOX, CHK_CAMERA_NODE_TAG, CHK_COL_TRACK_TAG, CHK_FALL_TRACK_TAG, CHK_FOV_TRACK_TAG, CHK_HIDE_TRACK_TAG, CHK_HOT_TRACK_TAG, CHK_INSTANCE_NAME, CHK_L_TARGET_NODE_TAG, CHK_LIGHT_NODE_TAG, CHK_MORPH_SMOOTH, CHK_NODE_HDR, CHK_NODE_ID, CHK_OBJECT_NODE_TAG, CHK_PIVOT, CHK_POS_TRACK_TAG, CHK_ROLL_TRACK_TAG, CHK_ROT_TRACK_TAG, CHK_SCL_TRACK_TAG, CHK_SPOTLIGHT_NODE_TAG, CHK_TARGET_NODE_TAG, Lib3dsChunk::chunk, Lib3dsAmbientColorNode::color_track, Lib3dsOmnilightNode::color_track, Lib3dsSpotlightNode::color_track, fabs(), Lib3dsSpotlightNode::falloff_track, Lib3dsNode::flags, Lib3dsCameraNode::fov_track, Lib3dsMeshInstanceNode::hide_track, Lib3dsSpotlightNode::hotspot_track, i, Lib3dsMeshInstanceNode::instance_name, lib3ds_chunk_write(), lib3ds_chunk_write_end(), lib3ds_chunk_write_start(), LIB3DS_EPSILON, lib3ds_io_write_float(), lib3ds_io_write_intw(), lib3ds_io_write_string(), lib3ds_io_write_vector(), lib3ds_io_write_word(), LIB3DS_NODE_AMBIENT_COLOR, LIB3DS_NODE_CAMERA, LIB3DS_NODE_CAMERA_TARGET, LIB3DS_NODE_MESH_INSTANCE, LIB3DS_NODE_OMNILIGHT, LIB3DS_NODE_SPOTLIGHT, LIB3DS_NODE_SPOTLIGHT_TARGET, lib3ds_track_write(), Lib3dsMeshInstanceNode::morph_smooth, Lib3dsNode::name, Lib3dsTrack::nkeys, Lib3dsMeshInstanceNode::pivot, Lib3dsMeshInstanceNode::pos_track, Lib3dsCameraNode::pos_track, Lib3dsTargetNode::pos_track, Lib3dsOmnilightNode::pos_track, Lib3dsSpotlightNode::pos_track, Lib3dsCameraNode::roll_track, Lib3dsSpotlightNode::roll_track, Lib3dsMeshInstanceNode::rot_track, Lib3dsMeshInstanceNode::scl_track, Lib3dsChunk::size, and Lib3dsNode::type.
Referenced by nodes_write().
void lib3ds_shadow_read | ( | Lib3dsShadow * | shadow, |
Lib3dsIo * | io | ||
) |
Definition at line 22 of file lib3ds_shadow.c.
References CHK_HI_SHADOW_BIAS, CHK_LO_SHADOW_BIAS, CHK_RAY_BIAS, CHK_SHADOW_FILTER, CHK_SHADOW_MAP_SIZE, Lib3dsChunk::chunk, Lib3dsShadow::filter, Lib3dsShadow::hi_bias, lib3ds_chunk_read(), lib3ds_io_read_float(), lib3ds_io_read_intw(), Lib3dsShadow::low_bias, Lib3dsShadow::map_size, and Lib3dsShadow::ray_bias.
Referenced by mdata_read().
void lib3ds_shadow_write | ( | Lib3dsShadow * | shadow, |
Lib3dsIo * | io | ||
) |
Definition at line 56 of file lib3ds_shadow.c.
References CHK_HI_SHADOW_BIAS, CHK_LO_SHADOW_BIAS, CHK_RAY_BIAS, CHK_SHADOW_FILTER, CHK_SHADOW_MAP_SIZE, Lib3dsChunk::chunk, fabs(), Lib3dsShadow::filter, Lib3dsShadow::hi_bias, lib3ds_chunk_write(), LIB3DS_EPSILON, lib3ds_io_write_float(), lib3ds_io_write_intw(), Lib3dsShadow::low_bias, Lib3dsShadow::map_size, Lib3dsShadow::ray_bias, and Lib3dsChunk::size.
Referenced by mdata_write().
void lib3ds_track_read | ( | Lib3dsTrack * | track, |
Lib3dsIo * | io | ||
) |
Definition at line 422 of file lib3ds_track.c.
References Lib3dsTrack::flags, Lib3dsKey::frame, i, Lib3dsTrack::keys, lib3ds_io_read_dword(), lib3ds_io_read_float(), lib3ds_io_read_intd(), lib3ds_io_read_vector(), lib3ds_io_read_word(), LIB3DS_TRACK_BOOL, LIB3DS_TRACK_FLOAT, LIB3DS_TRACK_QUAT, lib3ds_track_resize(), LIB3DS_TRACK_VECTOR, tcb_read(), Lib3dsTrack::type, and Lib3dsKey::value.
Referenced by lib3ds_node_read().
void lib3ds_track_write | ( | Lib3dsTrack * | track, |
Lib3dsIo * | io | ||
) |
Definition at line 501 of file lib3ds_track.c.
References Lib3dsTrack::flags, Lib3dsKey::frame, i, Lib3dsTrack::keys, lib3ds_io_write_dword(), lib3ds_io_write_float(), lib3ds_io_write_intd(), lib3ds_io_write_vector(), lib3ds_io_write_word(), LIB3DS_TRACK_BOOL, LIB3DS_TRACK_FLOAT, LIB3DS_TRACK_QUAT, LIB3DS_TRACK_VECTOR, Lib3dsTrack::nkeys, tcb_write(), Lib3dsTrack::type, and Lib3dsKey::value.
Referenced by lib3ds_node_write().
Definition at line 53 of file lib3ds_util.c.
References assert, FALSE, i, lib3ds_util_reserve_array(), memmove, and NULL.
Referenced by lib3ds_file_insert_camera(), lib3ds_file_insert_light(), lib3ds_file_insert_material(), and lib3ds_file_insert_mesh().
Definition at line 21 of file lib3ds_util.c.
References memset, and realloc.
Referenced by lib3ds_mesh_resize_faces(), and lib3ds_mesh_resize_vertices().
void lib3ds_util_remove_array | ( | void *** | ptr, |
int * | n, | ||
int | index, | ||
Lib3dsFreeFunc | free_func | ||
) |
Definition at line 79 of file lib3ds_util.c.
References assert, and memmove.
Referenced by lib3ds_file_remove_camera(), lib3ds_file_remove_light(), lib3ds_file_remove_material(), and lib3ds_file_remove_mesh().
void lib3ds_util_reserve_array | ( | void *** | ptr, |
int * | n, | ||
int * | size, | ||
int | new_size, | ||
int | force, | ||
Lib3dsFreeFunc | free_func | ||
) |
Definition at line 34 of file lib3ds_util.c.
References assert, i, and realloc.
Referenced by lib3ds_file_reserve_cameras(), lib3ds_file_reserve_lights(), lib3ds_file_reserve_materials(), lib3ds_file_reserve_meshes(), and lib3ds_util_insert_array().
void lib3ds_viewport_read | ( | Lib3dsViewport * | viewport, |
Lib3dsIo * | io | ||
) |
Definition at line 22 of file lib3ds_viewport.c.
References Lib3dsView::axis_lock, Lib3dsView::camera, Lib3dsView::center, CHK_DEFAULT_VIEW, CHK_VIEW_BACK, CHK_VIEW_BOTTOM, CHK_VIEW_CAMERA, CHK_VIEW_FRONT, CHK_VIEW_LEFT, CHK_VIEW_RIGHT, CHK_VIEW_TOP, CHK_VIEW_USER, CHK_VIEWPORT_DATA, CHK_VIEWPORT_DATA_3, CHK_VIEWPORT_LAYOUT, CHK_VIEWPORT_SIZE, Lib3dsChunk::chunk, chunk, Lib3dsViewport::default_camera, Lib3dsViewport::default_horiz_angle, Lib3dsViewport::default_position, Lib3dsViewport::default_roll_angle, Lib3dsViewport::default_type, Lib3dsViewport::default_vert_angle, Lib3dsViewport::default_width, Lib3dsView::horiz_angle, Lib3dsViewport::layout_active, Lib3dsViewport::layout_position, Lib3dsViewport::layout_size, Lib3dsViewport::layout_style, Lib3dsViewport::layout_swap, Lib3dsViewport::layout_swap_prior, Lib3dsViewport::layout_swap_view, Lib3dsViewport::layout_views, lib3ds_chunk_read_end(), lib3ds_chunk_read_next(), lib3ds_chunk_read_start(), lib3ds_chunk_read_tell(), lib3ds_chunk_unknown(), lib3ds_io_read(), lib3ds_io_read_float(), lib3ds_io_read_intw(), lib3ds_io_read_vector(), lib3ds_io_read_word(), LIB3DS_LAYOUT_MAX_VIEWS, LIB3DS_VIEW_BACK, LIB3DS_VIEW_BOTTOM, LIB3DS_VIEW_CAMERA, LIB3DS_VIEW_FRONT, LIB3DS_VIEW_LEFT, LIB3DS_VIEW_RIGHT, LIB3DS_VIEW_TOP, LIB3DS_VIEW_USER, memset, Lib3dsView::position, Lib3dsView::size, Lib3dsView::type, Lib3dsView::vert_angle, and Lib3dsView::zoom.
Referenced by kfdata_read(), and mdata_read().
void lib3ds_viewport_write | ( | Lib3dsViewport * | viewport, |
Lib3dsIo * | io | ||
) |
Definition at line 153 of file lib3ds_viewport.c.
References Lib3dsView::axis_lock, Lib3dsView::camera, Lib3dsView::center, CHK_DEFAULT_VIEW, CHK_VIEW_BACK, CHK_VIEW_BOTTOM, CHK_VIEW_CAMERA, CHK_VIEW_FRONT, CHK_VIEW_LEFT, CHK_VIEW_RIGHT, CHK_VIEW_TOP, CHK_VIEW_USER, CHK_VIEWPORT_DATA_3, CHK_VIEWPORT_LAYOUT, CHK_VIEWPORT_SIZE, Lib3dsChunk::chunk, Lib3dsViewport::default_camera, Lib3dsViewport::default_horiz_angle, Lib3dsViewport::default_position, Lib3dsViewport::default_roll_angle, Lib3dsViewport::default_type, Lib3dsViewport::default_vert_angle, Lib3dsViewport::default_width, Lib3dsView::horiz_angle, i, Lib3dsViewport::layout_active, Lib3dsViewport::layout_nviews, Lib3dsViewport::layout_position, Lib3dsViewport::layout_size, Lib3dsViewport::layout_style, Lib3dsViewport::layout_swap, Lib3dsViewport::layout_swap_prior, Lib3dsViewport::layout_swap_view, Lib3dsViewport::layout_views, lib3ds_chunk_write(), lib3ds_chunk_write_end(), lib3ds_chunk_write_start(), lib3ds_io_write(), lib3ds_io_write_float(), lib3ds_io_write_intw(), lib3ds_io_write_vector(), lib3ds_io_write_word(), LIB3DS_VIEW_BACK, LIB3DS_VIEW_BOTTOM, LIB3DS_VIEW_CAMERA, LIB3DS_VIEW_FRONT, LIB3DS_VIEW_LEFT, LIB3DS_VIEW_RIGHT, LIB3DS_VIEW_TOP, LIB3DS_VIEW_USER, Lib3dsView::position, Lib3dsView::size, Lib3dsChunk::size, Lib3dsView::type, Lib3dsView::vert_angle, and Lib3dsView::zoom.
Referenced by kfdata_write(), and mdata_write().