66 #define UPDBITS {s->bitb=b;s->bitk=k;}
67 #define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}
68 #define UPDOUT {s->write=q;}
69 #define UPDATE {UPDBITS UPDIN UPDOUT}
70 #define LEAVE {UPDATE return inflate_flush(s,z,r);}
72 #define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}
73 #define NEEDBYTE {if(n)r=Z_OK;else LEAVE}
74 #define NEXTBYTE (n--,*p++)
75 #define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}
76 #define DUMPBITS(j) {b>>=(j);k-=(j);}
78 #define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q)
79 #define LOADOUT {q=s->write;m=(uInt)WAVAIL;}
80 #define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}}
81 #define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT}
82 #define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}
83 #define OUTBYTE(a) {*q++=(Byte)(a);m--;}
85 #define LOAD {LOADIN LOADOUT}
88 #ifndef NO_INFLATE_MASK
struct inflate_blocks_state::@34::@35 trees
struct inflate_blocks_state FAR inflate_blocks_statef
local const uInt inflate_mask[17]
inflate_codes_statef * codes
local int inflate_flush(inflate_blocks_statef *s, z_streamp z, int r)
struct inflate_huft_s FAR inflate_huft
struct inflate_codes_state FAR inflate_codes_statef
union inflate_blocks_state::@34 sub
struct inflate_blocks_state::@34::@36 decode