local void inflate_blocks_reset(inflate_blocks_statef *s, z_streamp z, uLongf *c)
local int inflate_blocks(inflate_blocks_statef *s, z_streamp z, int r)
struct inflate_blocks_state FAR inflate_blocks_statef
local inflate_blocks_statef * inflate_blocks_new(z_streamp z, check_func c, uInt w)
local int inflate_blocks_free(inflate_blocks_statef *s, z_streamp z)
GLint GLint GLint GLint z
GLint GLint GLint GLint GLint w