zenilib
0.5.3.0
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#include <Vertex_Buffer.h>
Inherited by Zeni::Vertex_Buffer_Renderer_DX9, Zeni::Vertex_Buffer_Renderer_GL_Fixed, and Zeni::Vertex_Buffer_Renderer_GL_Shader.
Public Member Functions | |
Vertex_Buffer_Renderer (Vertex_Buffer &vertex_buffer) | |
virtual | ~Vertex_Buffer_Renderer () |
virtual void | render ()=0 |
Protected Attributes | |
Vertex_Buffer & | m_vbo |
Definition at line 71 of file Vertex_Buffer.h.
Zeni::Vertex_Buffer_Renderer::Vertex_Buffer_Renderer | ( | Vertex_Buffer & | vertex_buffer | ) |
Definition at line 41 of file Vertex_Buffer.cpp.
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inlinevirtual |
Definition at line 77 of file Vertex_Buffer.h.
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pure virtual |
Implemented in Zeni::Vertex_Buffer_Renderer_DX9, Zeni::Vertex_Buffer_Renderer_GL_Shader, and Zeni::Vertex_Buffer_Renderer_GL_Fixed.
Referenced by Zeni::Vertex_Buffer::render().
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protected |
Definition at line 82 of file Vertex_Buffer.h.
Referenced by Zeni::Vertex_Buffer_Renderer_GL_Fixed::render(), Zeni::Vertex_Buffer_Renderer_GL_Shader::render(), and Zeni::Vertex_Buffer_Renderer_DX9::render().