zenilib
0.5.3.0
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This is the complete list of members for Zeni::Vertex3f_Color, including all inherited members.
fax_Material(const Material *const &material) | Zeni::Renderable | |
get_address() const | Zeni::Vertex3f | inline |
get_Color() const | Zeni::Vertex3f_Color | inline |
get_Material() const | Zeni::Renderable | inline |
get_offset() const | Zeni::Vertex3f | inline |
get_position() const | Zeni::Vertex3f | virtual |
give_Material(Material *const &material) | Zeni::Renderable | |
interpolate_to(const float &rhs_part, const Vertex3f_Color &rhs) const | Zeni::Vertex3f_Color | |
is_3d() const | Zeni::Vertex3f_Color | virtual |
lend_Material(const Material *const &material) | Zeni::Renderable | |
normal | Zeni::Vertex3f | |
operator=(const Renderable &rhs) | Zeni::Renderable | inline |
position | Zeni::Vertex3f | |
post_render() const | Zeni::Renderable | virtual |
pre_render() const | Zeni::Renderable | virtual |
render_to(Video_GL_Fixed &screen) const | Zeni::Vertex3f_Color | virtual |
render_to(Video_GL_Shader &screen) const | Zeni::Vertex3f_Color | virtual |
render_to(Video_DX9 &screen) const | Zeni::Vertex3f_Color | virtual |
Renderable() | Zeni::Renderable | inline |
Renderable(const Renderable &rhs) | Zeni::Renderable | inline |
set_Color(const Color &color) | Zeni::Vertex3f_Color | inline |
set_Color(const Uint32 &argb) | Zeni::Vertex3f_Color | inline |
subrender_to(Video_GL_Fixed &screen) const | Zeni::Vertex3f_Color | virtual |
subrender_to(Video_GL_Shader &screen) const | Zeni::Vertex3f_Color | virtual |
Vertex3f() | Zeni::Vertex3f | protected |
Vertex3f(const Point3f &position, const Point3f &normal=Point3f()) | Zeni::Vertex3f | protected |
Vertex3f_Color() | Zeni::Vertex3f_Color | |
Vertex3f_Color(const Point3f &position, const Point3f &normal, const Color &color) | Zeni::Vertex3f_Color | |
Vertex3f_Color(const Point3f &position, const Point3f &normal, const Uint32 &argb) | Zeni::Vertex3f_Color | |
Vertex3f_Color(const Point3f &position, const Color &color) | Zeni::Vertex3f_Color | |
Vertex3f_Color(const Point3f &position, const Uint32 &argb) | Zeni::Vertex3f_Color | |
~Renderable() | Zeni::Renderable | virtual |
~Vertex3f() | Zeni::Vertex3f | virtual |