zenilib  0.5.3.0
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Zeni::Textures Member List

This is the complete list of members for Zeni::Textures, including all inherited members.

apply_Texture(const String &name)Zeni::Textures
apply_Texture(const unsigned long &id)Zeni::Textures
clear(const String &name, const String &filename="")Zeni::Database< Texture >
Database< Texture >::clear()Zeni::Database< Texture >
completely_destroy()Zeni::Singleton< Textures >static
Database(const String &filename, const String &xml_identifier)Zeni::Database< Texture >
destroy()Zeni::Singleton< Textures >static
fax_post_reinit(Event::Handler *const &handler)Zeni::Singleton< Textures >
fax_pre_uninit(Event::Handler *const &handler)Zeni::Singleton< Textures >
find(const String &name) constZeni::Database< Texture >
find(const unsigned long &id) constZeni::Database< Texture >
get()Zeni::Singleton< Textures >static
get_anisotropic_filtering()Zeni::Texturesinlinestatic
get_bilinear_filtering()Zeni::Texturesinlinestatic
get_current_frame(const unsigned long &id)Zeni::Textures
get_id(const String &name) constZeni::Database< Texture >
get_lazy_loading()Zeni::Texturesinlinestatic
get_mipmapping()Zeni::Texturesinlinestatic
get_num_frames(const unsigned long &id)Zeni::Textures
get_trilinear_filtering()Zeni::Texturesinlinestatic
give(const String &name, Texture *const &type, const bool &keep, const String &filename="")Zeni::Database< Texture >
give_post_reinit(Event::Handler *const &handler)Zeni::Singleton< Textures >
give_pre_uninit(Event::Handler *const &handler)Zeni::Singleton< Textures >
give_priority(const String &name, const bool &lent, const bool &keep, const String &filename="")Zeni::Database< Texture >protected
init()Zeni::Database< Texture >protected
is_initialized()Zeni::Singleton< Textures >static
is_Sprite(const unsigned long &id)Zeni::Textures
lend(const String &name, Texture *const &type, const bool &keep)Zeni::Database< Texture >
lend_post_reinit(Event::Handler *const &handler)Zeni::Singleton< Textures >
lend_pre_uninit(Event::Handler *const &handler)Zeni::Singleton< Textures >
load_file(const String &filename)Zeni::Database< Texture >
lose_resources()Zeni::Database< Texture >
lost_resources()Zeni::Database< Texture >
operator[](const String &name) constZeni::Database< Texture >
operator[](const unsigned long &id) constZeni::Database< Texture >
reload()Zeni::Database< Texture >
remove_post_reinit(Event::Handler *const &handler)Zeni::Singleton< Textures >static
remove_pre_uninit(Event::Handler *const &handler)Zeni::Singleton< Textures >static
set_current_frame(const unsigned long &id, const int &frame_number)Zeni::Textures
set_lazy_loading(const bool &lazy_loading=true)Zeni::Texturesinlinestatic
set_texturing_mode(const int &anisotropic_filtering_, const bool &bilinear_filtering_, const bool &mipmapping_)Zeni::Texturesstatic
Singleton()Zeni::Singleton< Textures >inlineprotected
Singleton< Textures > classZeni::Texturesfriend
uninit()Zeni::Database< Texture >protected
unload_file(const String &filename)Zeni::Database< Texture >
unlose_resources()Zeni::Database< Texture >
~Database()Zeni::Database< Texture >virtual
~Singleton()Zeni::Singleton< Textures >inlineprotectedvirtual