zenilib
0.5.3.0
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This class manages Sound_Sources. More...
#include <Sound_Source_Pool.h>
Inherits Zeni::Singleton< Sound_Source_Pool >.
Classes | |
class | Positional_Replacement_Policy |
class | Replacement_Policy |
Public Member Functions | |
const Replacement_Policy & | get_Replacement_Policy () const |
Get the Replacement_Policy. More... | |
void | give_Replacement_Policy (Replacement_Policy *const &replacement_policy) |
Give the Sound_Source_Pool a new Replacement_Policy (which it will delete later) More... | |
void | lend_Replacement_Policy (Replacement_Policy *const &replacement_policy) |
Give the Sound_Source_Pool a new Replacement_Policy (which it will NEVER delete) More... | |
void | pause_all () |
Pause all Sound_Sources. More... | |
void | purge () |
Purge all Sound_Source_HW and all playing_and_destroying (created by play_sound(...)) More... | |
void | unpause_all () |
Unpause all paused Sound_Sources. More... | |
void | update () |
Redistribute hardware Sound_Sources according to the Replacement_Policy. Newer Sound_Sources are implicitly prioritized over older Sound_Sources. (Called automatically) More... | |
Public Member Functions inherited from Zeni::Singleton< Sound_Source_Pool > | |
void | fax_post_reinit (Event::Handler *const &handler) |
void | fax_pre_uninit (Event::Handler *const &handler) |
void | give_post_reinit (Event::Handler *const &handler) |
void | give_pre_uninit (Event::Handler *const &handler) |
void | lend_post_reinit (Event::Handler *const &handler) |
void | lend_pre_uninit (Event::Handler *const &handler) |
Friends | |
void | play_sound (const String &sound_name, const float &pitch, const float &gain, const Point3f &position, const Vector3f &velocity) |
class | Singleton< Sound_Source_Pool > |
class | Sound_Source |
Additional Inherited Members | |
Static Public Member Functions inherited from Zeni::Singleton< Sound_Source_Pool > | |
static void | completely_destroy () |
static void | destroy () |
static Sound_Source_Pool & | get () |
static bool | is_initialized () |
static void | remove_post_reinit (Event::Handler *const &handler) |
static void | remove_pre_uninit (Event::Handler *const &handler) |
Protected Member Functions inherited from Zeni::Singleton< Sound_Source_Pool > | |
Singleton () | |
virtual | ~Singleton () |
This class manages Sound_Sources.
This class assigns Sound_Source_HW to 'Sound_Source's on update.
This avoids the problem of users generating more 'Sound_Source's than the hardware on a given computer actually supports.
Contact: bazal d@ze nipex .com
Definition at line 53 of file Sound_Source_Pool.h.
const Sound_Source_Pool::Replacement_Policy & Zeni::Sound_Source_Pool::get_Replacement_Policy | ( | ) | const |
Get the Replacement_Policy.
Definition at line 134 of file Sound_Source_Pool.cpp.
void Zeni::Sound_Source_Pool::give_Replacement_Policy | ( | Sound_Source_Pool::Replacement_Policy *const & | replacement_policy | ) |
Give the Sound_Source_Pool a new Replacement_Policy (which it will delete later)
Definition at line 138 of file Sound_Source_Pool.cpp.
void Zeni::Sound_Source_Pool::lend_Replacement_Policy | ( | Sound_Source_Pool::Replacement_Policy *const & | replacement_policy | ) |
Give the Sound_Source_Pool a new Replacement_Policy (which it will NEVER delete)
Definition at line 143 of file Sound_Source_Pool.cpp.
void Zeni::Sound_Source_Pool::pause_all | ( | ) |
Pause all Sound_Sources.
Definition at line 148 of file Sound_Source_Pool.cpp.
Referenced by Zeni::Popup_State::on_push().
void Zeni::Sound_Source_Pool::purge | ( | ) |
Purge all Sound_Source_HW and all playing_and_destroying (created by play_sound(...))
Definition at line 168 of file Sound_Source_Pool.cpp.
void Zeni::Sound_Source_Pool::unpause_all | ( | ) |
Unpause all paused Sound_Sources.
Definition at line 158 of file Sound_Source_Pool.cpp.
Referenced by Zeni::Popup_State::on_pop().
void Zeni::Sound_Source_Pool::update | ( | ) |
Redistribute hardware Sound_Sources according to the Replacement_Policy. Newer Sound_Sources are implicitly prioritized over older Sound_Sources. (Called automatically)
Definition at line 215 of file Sound_Source_Pool.cpp.
References i, Zeni::Sound_Source::is_assigned(), NASTY_SOUND_SOURCE_CAP, Zeni::sound_quicksort(), and ZENI_LOGD().
Referenced by engine_handle_input(), and Zeni::Game::run().
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friend |
Play a sound effect.
Definition at line 351 of file Sound_Source_Pool.cpp.
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friend |
Definition at line 54 of file Sound_Source_Pool.h.
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friend |
Definition at line 55 of file Sound_Source_Pool.h.
Referenced by Zeni::play_sound().