zenilib
0.5.3.0
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#include <Shader.h>
Inherits Zeni::Shader.
Public Member Functions | |
Shader_GL_Shader (const String &shader_src, const Type &type) | |
~Shader_GL_Shader () | |
GLuint | get () const |
Public Member Functions inherited from Zeni::Shader | |
Shader () | |
virtual | ~Shader () |
Additional Inherited Members | |
Public Types inherited from Zeni::Shader | |
enum | Type { VERTEX, FRAGMENT } |
Definition at line 73 of file Shader.cpp.
References Zeni::String::c_str(), GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_TRUE, glCompileShader(), glGetShaderInfoLog(), glGetShaderiv(), and glShaderSource().
Zeni::Shader_GL_Shader::~Shader_GL_Shader | ( | ) |
Definition at line 94 of file Shader.cpp.
References glDeleteShader().
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inline |
Definition at line 39 of file Shader.hxx.
Referenced by Zeni::Program_GL_Shader::attach().