zenilib
0.5.3.0
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This is the complete list of members for Zeni::Material, including all inherited members.
ambient | Zeni::Material | |
clear_optimization() | Zeni::Material | |
diffuse | Zeni::Material | |
emissive | Zeni::Material | |
get_power() const | Zeni::Material | inline |
get_shininess() const | Zeni::Material | |
get_Texture() const | Zeni::Material | inline |
Material(const Color &ambient=ZENI_DEFAULT_MATERIAL_DIFFUSE, const Color &diffuse=ZENI_DEFAULT_MATERIAL_DIFFUSE, const Color &specular=ZENI_DEFAULT_MATERIAL_SPECULAR, const Color &emissive=ZENI_DEFAULT_MATERIAL_EMISSIVE, const float &power=ZENI_DEFAULT_MATERIAL_POWER, const String &texture="") | Zeni::Material | |
Material(const String &texture, const Color &ambient_and_diffuse=ZENI_DEFAULT_MATERIAL_DIFFUSE) | Zeni::Material | |
operator<(const Material &rhs) const | Zeni::Material | |
operator==(const Material &rhs) const | Zeni::Material | |
optimize_to_follow(const Material &rhs) | Zeni::Material | |
optimize_to_precede(const Material &rhs) | Zeni::Material | |
set(Video_GL_Fixed &screen) const | Zeni::Material | |
set(Video_GL_Shader &screen) const | Zeni::Material | |
set(Video_DX9 &screen) const | Zeni::Material | |
set_power(const float &power) | Zeni::Material | inline |
set_shininess(const float &shininess) | Zeni::Material | |
set_Texture(const String &texture) | Zeni::Material | |
specular | Zeni::Material | |
unset(Video_GL_Fixed &screen) const | Zeni::Material | |
unset(Video_GL_Shader &screen) const | Zeni::Material | |
unset(Video_DX9 &screen) const | Zeni::Material |