zenilib
0.5.3.0
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#include <Logo.h>
Public Member Functions | |
Logo (const Point2f &upper_left, const float &height, const Color &logo_color, const Color &text_color) | |
Logo (const Logo &rhs) | |
~Logo () | |
Logo & | operator= (const Logo &rhs) |
void | render () |
void Zeni::Logo::render | ( | ) |
Definition at line 63 of file Logo.cpp.
References Zeni::Vertex_Buffer::render().
Referenced by Zeni::Gamestate_Base::render().