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Zeni::Logo Class Reference

Logo. More...

#include <Logo.h>

Public Member Functions

 Logo (const Point2f &upper_left, const float &height, const Color &logo_color, const Color &text_color)
 
 Logo (const Logo &rhs)
 
 ~Logo ()
 
Logooperator= (const Logo &rhs)
 
void render ()
 

Detailed Description

Logo.

This class allows rendering of the Zenipex logo.

Author
bazald

Contact: bazal.nosp@m.d@ze.nosp@m.nipex.nosp@m..com

Definition at line 42 of file Logo.h.

Constructor & Destructor Documentation

Zeni::Logo::Logo ( const Point2f upper_left,
const float &  height,
const Color logo_color,
const Color text_color 
)

Definition at line 27 of file Logo.cpp.

Zeni::Logo::~Logo ( )

Definition at line 37 of file Logo.cpp.

Zeni::Logo::Logo ( const Logo rhs)

Definition at line 41 of file Logo.cpp.

Member Function Documentation

Logo & Zeni::Logo::operator= ( const Logo rhs)

Definition at line 51 of file Logo.cpp.

References swap().

void Zeni::Logo::render ( )

Definition at line 63 of file Logo.cpp.

References Zeni::Vertex_Buffer::render().

Referenced by Zeni::Gamestate_Base::render().


The documentation for this class was generated from the following files: