zenilib
0.5.3.0
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This is the complete list of members for Zeni::Light, including all inherited members.
ambient | Zeni::Light | |
constant_attenuation | Zeni::Light | |
diffuse | Zeni::Light | |
Light(const Color &ambient=Color(1.0f, 0.0f, 0.0f, 0.0f), const Color &diffuse=Color(1.0f, 1.0f, 1.0f, 1.0f), const Color &specular=Color(1.0f, 1.0f, 1.0f, 1.0f), const Point3f &position=Point3f(0.0f, 0.0f, 0.0f), const Vector3f &spot_direction=Vector3f(0.0f, 0.0f,-1.0f)) | Zeni::Light | |
light_type | Zeni::Light | |
linear_attenuation | Zeni::Light | |
position | Zeni::Light | |
quadratic_attenuation | Zeni::Light | |
range | Zeni::Light | |
set(const GLenum &number, Video_GL_Fixed &screen) const | Zeni::Light | |
set(const GLenum &number, Video_GL_Shader &screen) const | Zeni::Light | |
set(const DWORD &number, Video_DX9 &screen) const | Zeni::Light | |
set_light_type(const LIGHT_TYPE &light_type) | Zeni::Light | inline |
set_spot_phi(const float &spot_phi) | Zeni::Light | inline |
set_spot_theta(const float &spot_theta) | Zeni::Light | inline |
specular | Zeni::Light | |
spot_direction | Zeni::Light | |
spot_exponent | Zeni::Light | |
spot_phi | Zeni::Light | |
spot_theta | Zeni::Light |