zenilib
0.5.3.0
Main Page
Modules
Namespaces
Classes
Files
Class List
Class Index
Class Hierarchy
Class Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Friends
Macros
Groups
Pages
Zeni::Game Member List
This is the complete list of members for
Zeni::Game
, including all inherited members.
completely_destroy
()
Zeni::Singleton< Game >
static
controller_mouse
Zeni::Game
destroy
()
Zeni::Singleton< Game >
static
fax_post_reinit
(Event::Handler *const &handler)
Zeni::Singleton< Game >
fax_pre_uninit
(Event::Handler *const &handler)
Zeni::Singleton< Game >
get
()
Zeni::Singleton< Game >
static
get_console
()
Zeni::Game
get_controller_axis_state
(const int &which, const SDL_GameControllerAxis &axis) const
Zeni::Game
get_controller_button_state
(const int &which, const SDL_GameControllerButton &button) const
Zeni::Game
get_fps
() const
Zeni::Game
inline
get_key_state
(const int &key) const
Zeni::Game
get_mouse_button_state
(const int &button) const
Zeni::Game
get_top
()
Zeni::Game
inline
give_post_reinit
(Event::Handler *const &handler)
Zeni::Singleton< Game >
give_pre_uninit
(Event::Handler *const &handler)
Zeni::Singleton< Game >
is_console_active
() const
Zeni::Game
is_initialized
()
Zeni::Singleton< Game >
static
lend_post_reinit
(Event::Handler *const &handler)
Zeni::Singleton< Game >
lend_pre_uninit
(Event::Handler *const &handler)
Zeni::Singleton< Game >
on_event
(const SDL_Event &event)
Zeni::Game
perform_logic
()
Zeni::Game
pop_state
()
Zeni::Game
prerender
()
Zeni::Game
push_Popup_Menu_State
()
Zeni::Game
push_Popup_Pause_State
()
Zeni::Game
push_state
(const Gamestate &state)
Zeni::Game
remove_post_reinit
(Event::Handler *const &handler)
Zeni::Singleton< Game >
static
remove_pre_uninit
(Event::Handler *const &handler)
Zeni::Singleton< Game >
static
render
()
Zeni::Game
replace_Popup_Menu_State_Factory
(Popup_Menu_State_Factory *const popup_menu_state_factory)
Zeni::Game
replace_Popup_Pause_State_Factory
(Popup_Pause_State_Factory *const popup_pause_state_factory)
Zeni::Game
run
()
Zeni::Game
Singleton
()
Zeni::Singleton< Game >
inline
protected
Singleton< Game >
class
Zeni::Game
friend
size
() const
Zeni::Game
inline
write_to_console
(const String &text)
Zeni::Game
~Singleton
()
Zeni::Singleton< Game >
inline
protected
virtual
Generated on Thu Oct 3 2013 19:58:04 for zenilib by
1.8.5