zenilib
0.5.3.0
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Configure zenilib.xml. More...
#include <Configurator_Video.h>
Inherits Zeni::Widget_Gamestate.
Classes | |
class | Check_State |
Public Member Functions | |
Configurator_Video () | |
~Configurator_Video () | |
Public Member Functions inherited from Zeni::Widget_Gamestate | |
Widget_Gamestate (const std::pair< Point2f, Point2f > &virtual_window_, const bool &fix_aspect_ratio_=true) | |
const bool & | fix_aspect_ratio () const |
const std::pair< Point2f, Point2f > & | get_virtual_window () const |
void | on_key (const SDL_KeyboardEvent &event) |
Override this input callback in your Gamestates. See SDL documentation for details. More... | |
void | on_mouse_button (const SDL_MouseButtonEvent &event) |
Override this input callback in your Gamestates. See SDL documentation for details. More... | |
void | on_mouse_motion (const SDL_MouseMotionEvent &event) |
Override this input callback in your Gamestates. See SDL documentation for details. More... | |
void | on_pop () |
Called when the Gamestate is popped off the stack in Game. More... | |
void | on_push () |
Called when the Gamestate is pushed onto the stack in Game. More... | |
void | perform_logic () |
Then perform logic. Called by Game as part of the main gameloop. More... | |
void | render () |
Then render. Called by Game as part of the main gameloop. More... | |
Public Member Functions inherited from Zeni::Gamestate_Base | |
Gamestate_Base () | |
virtual | ~Gamestate_Base () |
const bool & | is_pausable () const |
virtual void | on_cover () |
Called when a Gamestate is pushed on top of this Gamestate in Game. More... | |
virtual void | on_event (const SDL_Event &event) |
First check for events. Called by Game as part of the main gameloop. More... | |
virtual void | on_uncover () |
Called when a Gamestate is popped off Game, making this Gamestate on top. More... | |
virtual void | prerender () |
No actual rendering, but any logic strictly necessary for rendering. More... | |
void | set_pausable (const bool &pausable_) |
Public Attributes | |
Slider_Element | anisotropy |
Selector_Element | api |
Check_Box_Element | bilinear_filtering |
Cancel_Button | cancel |
Text_Element | custom_height |
Custom_Resolution_Box | custom_resolution |
Text_Element | custom_width |
Check_Box_Element | full_screen |
Check_Box_Element | mipmapping |
Slider_Element | multisampling |
Resolution_Element | resolution |
Apply_Button | save |
Check_Box_Element | vertical_sync |
Additional Inherited Members | |
Static Public Member Functions inherited from Zeni::Gamestate_Base | |
static char | to_char (const SDL_Keysym &ks) |
Returns a character key corresponding to the current combination of keys pressed or the null character (0). More... | |
static SDL_Keycode | to_sym (const String &text_version) |
Convert a text representation to an actual sym. More... | |
static String | to_text (const SDL_Keycode &sym) |
Convert a sym to a text representation. More... | |
Protected Member Functions inherited from Zeni::Gamestate_Base | |
virtual void | on_active (const SDL_ActiveEvent &event) |
Override this input callback in your Gamestates. See SDL documentation for details. More... | |
virtual void | on_controller_axis (const SDL_ControllerAxisEvent &event) |
Override this input callback in your Gamestates. See SDL documentation for details. More... | |
virtual void | on_controller_button (const SDL_ControllerButtonEvent &event) |
Override this input callback in your Gamestates. See SDL documentation for details. More... | |
virtual void | on_controller_device (const SDL_ControllerDeviceEvent &event) |
Override this input callback in your Gamestates. See SDL documentation for details. More... | |
virtual void | on_quit (const SDL_QuitEvent &event) |
Override this input callback in your Gamestates. See SDL documentation for details. More... | |
virtual void | on_system_wm_event (const SDL_SysWMEvent &event) |
Override this input callback in your Gamestates. See SDL documentation for details. More... | |
virtual void | on_user_event (const SDL_UserEvent &event) |
Override this input callback in your Gamestates. See SDL documentation for details. More... | |
virtual void | on_video_expose (const SDL_ExposeEvent &event) |
Override this input callback in your Gamestates. See SDL documentation for details. More... | |
virtual void | on_video_resize (const SDL_ResizeEvent &event) |
Override this input callback in your Gamestates. See SDL documentation for details. More... | |
Protected Attributes inherited from Zeni::Widget_Gamestate | |
Widgets | m_widgets |
Configure zenilib.xml.
Contact: bazal d@ze nipex .com
Definition at line 39 of file Configurator_Video.h.
Zeni::Configurator_Video::Configurator_Video | ( | ) |
Build m_widgets
Set Title
Definition at line 386 of file Configurator_Video.cpp.
References anisotropy, bilinear_filtering, cancel, custom_height, custom_resolution, custom_width, Zeni::String::find(), full_screen, Zeni::get_Video(), Zeni::get_Window(), Zeni::Widgets::lend_Widget(), Zeni::Widget_Gamestate::m_widgets, mipmapping, multisampling, resolution, save, Zeni::Window::set_title(), Zeni::String::substr(), and vertical_sync.
Zeni::Configurator_Video::~Configurator_Video | ( | ) |
Definition at line 470 of file Configurator_Video.cpp.
References Zeni::get_Window(), and Zeni::Window::set_title().
Slider_Element Zeni::Configurator_Video::anisotropy |
Definition at line 251 of file Configurator_Video.h.
Referenced by Configurator_Video().
Selector_Element Zeni::Configurator_Video::api |
Definition at line 255 of file Configurator_Video.h.
Check_Box_Element Zeni::Configurator_Video::bilinear_filtering |
Definition at line 252 of file Configurator_Video.h.
Referenced by Configurator_Video().
Cancel_Button Zeni::Configurator_Video::cancel |
Definition at line 267 of file Configurator_Video.h.
Referenced by Configurator_Video().
Text_Element Zeni::Configurator_Video::custom_height |
Definition at line 262 of file Configurator_Video.h.
Referenced by Configurator_Video().
Custom_Resolution_Box Zeni::Configurator_Video::custom_resolution |
Definition at line 260 of file Configurator_Video.h.
Referenced by Configurator_Video().
Text_Element Zeni::Configurator_Video::custom_width |
Definition at line 261 of file Configurator_Video.h.
Referenced by Configurator_Video().
Check_Box_Element Zeni::Configurator_Video::full_screen |
Definition at line 256 of file Configurator_Video.h.
Referenced by Configurator_Video().
Check_Box_Element Zeni::Configurator_Video::mipmapping |
Definition at line 253 of file Configurator_Video.h.
Referenced by Configurator_Video().
Slider_Element Zeni::Configurator_Video::multisampling |
Definition at line 257 of file Configurator_Video.h.
Referenced by Configurator_Video().
Resolution_Element Zeni::Configurator_Video::resolution |
Definition at line 259 of file Configurator_Video.h.
Referenced by Configurator_Video().
Apply_Button Zeni::Configurator_Video::save |
Definition at line 266 of file Configurator_Video.h.
Referenced by Configurator_Video().
Check_Box_Element Zeni::Configurator_Video::vertical_sync |
Definition at line 264 of file Configurator_Video.h.
Referenced by Configurator_Video().