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Zeni::Configurator_Video Class Reference

Configure zenilib.xml. More...

#include <Configurator_Video.h>

Inherits Zeni::Widget_Gamestate.

Classes

class  Check_State
 

Public Member Functions

 Configurator_Video ()
 
 ~Configurator_Video ()
 
- Public Member Functions inherited from Zeni::Widget_Gamestate
 Widget_Gamestate (const std::pair< Point2f, Point2f > &virtual_window_, const bool &fix_aspect_ratio_=true)
 
const bool & fix_aspect_ratio () const
 
const std::pair< Point2f,
Point2f > & 
get_virtual_window () const
 
void on_key (const SDL_KeyboardEvent &event)
 Override this input callback in your Gamestates. See SDL documentation for details. More...
 
void on_mouse_button (const SDL_MouseButtonEvent &event)
 Override this input callback in your Gamestates. See SDL documentation for details. More...
 
void on_mouse_motion (const SDL_MouseMotionEvent &event)
 Override this input callback in your Gamestates. See SDL documentation for details. More...
 
void on_pop ()
 Called when the Gamestate is popped off the stack in Game. More...
 
void on_push ()
 Called when the Gamestate is pushed onto the stack in Game. More...
 
void perform_logic ()
 Then perform logic. Called by Game as part of the main gameloop. More...
 
void render ()
 Then render. Called by Game as part of the main gameloop. More...
 
- Public Member Functions inherited from Zeni::Gamestate_Base
 Gamestate_Base ()
 
virtual ~Gamestate_Base ()
 
const bool & is_pausable () const
 
virtual void on_cover ()
 Called when a Gamestate is pushed on top of this Gamestate in Game. More...
 
virtual void on_event (const SDL_Event &event)
 First check for events. Called by Game as part of the main gameloop. More...
 
virtual void on_uncover ()
 Called when a Gamestate is popped off Game, making this Gamestate on top. More...
 
virtual void prerender ()
 No actual rendering, but any logic strictly necessary for rendering. More...
 
void set_pausable (const bool &pausable_)
 

Public Attributes

Slider_Element anisotropy
 
Selector_Element api
 
Check_Box_Element bilinear_filtering
 
Cancel_Button cancel
 
Text_Element custom_height
 
Custom_Resolution_Box custom_resolution
 
Text_Element custom_width
 
Check_Box_Element full_screen
 
Check_Box_Element mipmapping
 
Slider_Element multisampling
 
Resolution_Element resolution
 
Apply_Button save
 
Check_Box_Element vertical_sync
 

Additional Inherited Members

- Static Public Member Functions inherited from Zeni::Gamestate_Base
static char to_char (const SDL_Keysym &ks)
 Returns a character key corresponding to the current combination of keys pressed or the null character (0). More...
 
static SDL_Keycode to_sym (const String &text_version)
 Convert a text representation to an actual sym. More...
 
static String to_text (const SDL_Keycode &sym)
 Convert a sym to a text representation. More...
 
- Protected Member Functions inherited from Zeni::Gamestate_Base
virtual void on_active (const SDL_ActiveEvent &event)
 Override this input callback in your Gamestates. See SDL documentation for details. More...
 
virtual void on_controller_axis (const SDL_ControllerAxisEvent &event)
 Override this input callback in your Gamestates. See SDL documentation for details. More...
 
virtual void on_controller_button (const SDL_ControllerButtonEvent &event)
 Override this input callback in your Gamestates. See SDL documentation for details. More...
 
virtual void on_controller_device (const SDL_ControllerDeviceEvent &event)
 Override this input callback in your Gamestates. See SDL documentation for details. More...
 
virtual void on_quit (const SDL_QuitEvent &event)
 Override this input callback in your Gamestates. See SDL documentation for details. More...
 
virtual void on_system_wm_event (const SDL_SysWMEvent &event)
 Override this input callback in your Gamestates. See SDL documentation for details. More...
 
virtual void on_user_event (const SDL_UserEvent &event)
 Override this input callback in your Gamestates. See SDL documentation for details. More...
 
virtual void on_video_expose (const SDL_ExposeEvent &event)
 Override this input callback in your Gamestates. See SDL documentation for details. More...
 
virtual void on_video_resize (const SDL_ResizeEvent &event)
 Override this input callback in your Gamestates. See SDL documentation for details. More...
 
- Protected Attributes inherited from Zeni::Widget_Gamestate
Widgets m_widgets
 

Detailed Description

Configure zenilib.xml.

Author
bazald

Contact: bazal.nosp@m.d@ze.nosp@m.nipex.nosp@m..com

Definition at line 39 of file Configurator_Video.h.

Constructor & Destructor Documentation

Zeni::Configurator_Video::~Configurator_Video ( )

Definition at line 470 of file Configurator_Video.cpp.

References Zeni::get_Window(), and Zeni::Window::set_title().

Member Data Documentation

Slider_Element Zeni::Configurator_Video::anisotropy

Definition at line 251 of file Configurator_Video.h.

Referenced by Configurator_Video().

Selector_Element Zeni::Configurator_Video::api

Definition at line 255 of file Configurator_Video.h.

Check_Box_Element Zeni::Configurator_Video::bilinear_filtering

Definition at line 252 of file Configurator_Video.h.

Referenced by Configurator_Video().

Cancel_Button Zeni::Configurator_Video::cancel

Definition at line 267 of file Configurator_Video.h.

Referenced by Configurator_Video().

Text_Element Zeni::Configurator_Video::custom_height

Definition at line 262 of file Configurator_Video.h.

Referenced by Configurator_Video().

Custom_Resolution_Box Zeni::Configurator_Video::custom_resolution

Definition at line 260 of file Configurator_Video.h.

Referenced by Configurator_Video().

Text_Element Zeni::Configurator_Video::custom_width

Definition at line 261 of file Configurator_Video.h.

Referenced by Configurator_Video().

Check_Box_Element Zeni::Configurator_Video::full_screen

Definition at line 256 of file Configurator_Video.h.

Referenced by Configurator_Video().

Check_Box_Element Zeni::Configurator_Video::mipmapping

Definition at line 253 of file Configurator_Video.h.

Referenced by Configurator_Video().

Slider_Element Zeni::Configurator_Video::multisampling

Definition at line 257 of file Configurator_Video.h.

Referenced by Configurator_Video().

Resolution_Element Zeni::Configurator_Video::resolution

Definition at line 259 of file Configurator_Video.h.

Referenced by Configurator_Video().

Apply_Button Zeni::Configurator_Video::save

Definition at line 266 of file Configurator_Video.h.

Referenced by Configurator_Video().

Check_Box_Element Zeni::Configurator_Video::vertical_sync

Definition at line 264 of file Configurator_Video.h.

Referenced by Configurator_Video().


The documentation for this class was generated from the following files: