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TranslatorGLSL.h
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1 //
2 // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 #ifndef COMPILER_TRANSLATORGLSL_H_
8 #define COMPILER_TRANSLATORGLSL_H_
9 
10 #include "compiler/ShHandle.h"
11 
12 class TranslatorGLSL : public TCompiler {
13 public:
15 
16 protected:
17  virtual void translate(TIntermNode* root);
18 };
19 
20 #endif // COMPILER_TRANSLATORGLSL_H_
GLint GLenum GLsizei GLsizei GLsizei GLint GLenum GLenum type
Definition: gl2ext.h:845
virtual void translate(TIntermNode *root)
TranslatorGLSL(ShShaderType type, ShShaderSpec spec)
ShShaderType
Definition: ShaderLang.h:48
ShShaderSpec
Definition: ShaderLang.h:53