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SDL_windows.c
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 #ifdef __WIN32__
24 
25 #include "SDL_error.h"
26 #include "SDL_windows.h"
27 #include "SDL_assert.h"
28 
29 #include <objbase.h> /* for CoInitialize/CoUninitialize */
30 
31 /* Sets an error message based on GetLastError() */
32 int
33 WIN_SetError(const char *prefix)
34 {
35  TCHAR buffer[1024];
36  char *message;
37  FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0,
38  buffer, SDL_arraysize(buffer), NULL);
39  message = WIN_StringToUTF8(buffer);
40  SDL_SetError("%s%s%s", prefix ? prefix : "", prefix ? ": " : "", message);
41  SDL_free(message);
42  return -1;
43 }
44 
45 HRESULT
46 WIN_CoInitialize(void)
47 {
48  const HRESULT hr = CoInitialize(NULL);
49 
50  /* S_FALSE means success, but someone else already initialized. */
51  /* You still need to call CoUninitialize in this case! */
52  if (hr == S_FALSE) {
53  return S_OK;
54  }
55 
56  return hr;
57 }
58 
59 void
61 {
62  CoUninitialize();
63 }
64 
65 #endif /* __WIN32__ */
66 
67 /* vi: set ts=4 sw=4 expandtab: */
GLsizei GLenum GLuint GLuint GLsizei GLchar * message
Definition: glew.h:2540
#define NULL
Definition: ftobjs.h:61
typedef HRESULT(WINAPI *LPD3DXIMTSIGNALCALLBACK)(CONST D3DXVECTOR2 *uv
DECLSPEC void SDLCALL SDL_free(void *mem)
EGLContext EGLenum EGLClientBuffer buffer
Definition: eglext.h:87
HRESULT WIN_CoInitialize(void)
#define WIN_StringToUTF8(S)
Definition: SDL_windows.h:41
DECLSPEC int SDLCALL SDL_SetError(const char *fmt,...)
Definition: SDL_error.c:53
void WIN_CoUninitialize(void)
#define SDL_arraysize(array)
Definition: SDL_stdinc.h:83
int WIN_SetError(const char *prefix)