24 #ifndef _SDL_touch_c_h
25 #define _SDL_touch_c_h
47 SDL_bool down,
float x,
float y,
float pressure);
51 float x,
float y,
float pressure);
int SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid, SDL_bool down, float x, float y, float pressure)
EGLImageKHR EGLint * name
int SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid, float x, float y, float pressure)
void SDL_DelTouch(SDL_TouchID id)
int SDL_AddTouch(SDL_TouchID touchID, const char *name)
struct SDL_Touch SDL_Touch
EGLSurface EGLint EGLint y
SDL_Touch * SDL_GetTouch(SDL_TouchID id)