zenilib  0.5.3.0
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
SDL_systhread.h
Go to the documentation of this file.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 /* These are functions that need to be implemented by a port of SDL */
24 
25 #ifndef _SDL_systhread_h
26 #define _SDL_systhread_h
27 
28 #include "SDL_thread.h"
29 #include "SDL_thread_c.h"
30 
31 /* This function creates a thread, passing args to SDL_RunThread(),
32  saves a system-dependent thread id in thread->id, and returns 0
33  on success.
34 */
35 #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
36 extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args,
37  pfnSDL_CurrentBeginThread pfnBeginThread,
38  pfnSDL_CurrentEndThread pfnEndThread);
39 #else
40 extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args);
41 #endif
42 
43 /* This function does any necessary setup in the child thread */
44 extern void SDL_SYS_SetupThread(const char *name);
45 
46 /* This function sets the current thread priority */
48 
49 /* This function waits for the thread to finish and frees any data
50  allocated by SDL_SYS_CreateThread()
51  */
52 extern void SDL_SYS_WaitThread(SDL_Thread * thread);
53 
54 /* Get the thread local storage for this thread */
56 
57 /* Set the thread local storage for this thread */
59 
60 #endif /* _SDL_systhread_h */
61 
62 /* vi: set ts=4 sw=4 expandtab: */
EGLImageKHR EGLint * name
Definition: eglext.h:284
int SDL_SYS_SetTLSData(SDL_TLSData *data)
Definition: SDL_systls.c:33
SDL_TLSData * SDL_SYS_GetTLSData()
Definition: SDL_systls.c:27
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
Definition: SDL_systhread.c:42
void SDL_SYS_WaitThread(SDL_Thread *thread)
Definition: SDL_systhread.c:60
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl2ext.h:848
int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
Definition: SDL_systhread.c:54
static SDL_Thread * thread
void SDL_SYS_SetupThread(const char *name)
Definition: SDL_systhread.c:42
SDL_ThreadPriority
Definition: SDL_thread.h:59