#include "SDL_config.h"
#include "../SDL_sysvideo.h"
#include "bcm_host.h"
#include "GLES/gl.h"
#include "EGL/egl.h"
#include "EGL/eglext.h"
Go to the source code of this file.
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int | RPI_CreateWindow (_THIS, SDL_Window *window) |
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int | RPI_CreateWindowFrom (_THIS, SDL_Window *window, const void *data) |
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void | RPI_DestroyWindow (_THIS, SDL_Window *window) |
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void | RPI_GetDisplayModes (_THIS, SDL_VideoDisplay *display) |
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SDL_bool | RPI_GetWindowWMInfo (_THIS, SDL_Window *window, struct SDL_SysWMinfo *info) |
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SDL_GLContext | RPI_GLES_CreateContext (_THIS, SDL_Window *window) |
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void | RPI_GLES_DeleteContext (_THIS, SDL_GLContext context) |
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void * | RPI_GLES_GetProcAddress (_THIS, const char *proc) |
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int | RPI_GLES_GetSwapInterval (_THIS) |
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int | RPI_GLES_LoadLibrary (_THIS, const char *path) |
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int | RPI_GLES_MakeCurrent (_THIS, SDL_Window *window, SDL_GLContext context) |
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int | RPI_GLES_SetSwapInterval (_THIS, int interval) |
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void | RPI_GLES_SwapWindow (_THIS, SDL_Window *window) |
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void | RPI_GLES_UnloadLibrary (_THIS) |
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void | RPI_HideWindow (_THIS, SDL_Window *window) |
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void | RPI_MaximizeWindow (_THIS, SDL_Window *window) |
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void | RPI_MinimizeWindow (_THIS, SDL_Window *window) |
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void | RPI_RaiseWindow (_THIS, SDL_Window *window) |
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void | RPI_RestoreWindow (_THIS, SDL_Window *window) |
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int | RPI_SetDisplayMode (_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode) |
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void | RPI_SetWindowGrab (_THIS, SDL_Window *window, SDL_bool grabbed) |
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void | RPI_SetWindowIcon (_THIS, SDL_Window *window, SDL_Surface *icon) |
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void | RPI_SetWindowPosition (_THIS, SDL_Window *window) |
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void | RPI_SetWindowSize (_THIS, SDL_Window *window) |
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void | RPI_SetWindowTitle (_THIS, SDL_Window *window) |
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void | RPI_ShowWindow (_THIS, SDL_Window *window) |
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int | RPI_VideoInit (_THIS) |
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void | RPI_VideoQuit (_THIS) |
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#define SDL_RPI_VIDEOLAYER 10000 /* High enough so to occlude everything */ |