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SDL_quit.c
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 /* General quit handling code for SDL */
24 
25 #ifdef HAVE_SIGNAL_H
26 #include <signal.h>
27 #endif
28 
29 #include "SDL_events.h"
30 #include "SDL_events_c.h"
31 
32 
33 #ifdef HAVE_SIGNAL_H
34 static void
35 SDL_HandleSIG(int sig)
36 {
37  /* Reset the signal handler */
38  signal(sig, SDL_HandleSIG);
39 
40  /* Signal a quit interrupt */
41  SDL_SendQuit();
42 }
43 #endif /* HAVE_SIGNAL_H */
44 
45 /* Public functions */
46 int
48 {
49 #ifdef HAVE_SIGACTION
50  struct sigaction action;
51  sigaction(SIGINT, NULL, &action);
52 #ifdef HAVE_SA_SIGACTION
53  if ( action.sa_handler == SIG_DFL && action.sa_sigaction == (void*)SIG_DFL ) {
54 #else
55  if ( action.sa_handler == SIG_DFL ) {
56 #endif
57  action.sa_handler = SDL_HandleSIG;
58  sigaction(SIGINT, &action, NULL);
59  }
60  sigaction(SIGTERM, NULL, &action);
61 
62 #ifdef HAVE_SA_SIGACTION
63  if ( action.sa_handler == SIG_DFL && action.sa_sigaction == (void*)SIG_DFL ) {
64 #else
65  if ( action.sa_handler == SIG_DFL ) {
66 #endif
67  action.sa_handler = SDL_HandleSIG;
68  sigaction(SIGTERM, &action, NULL);
69  }
70 #elif HAVE_SIGNAL_H
71  void (*ohandler) (int);
72 
73  /* Both SIGINT and SIGTERM are translated into quit interrupts */
74  ohandler = signal(SIGINT, SDL_HandleSIG);
75  if (ohandler != SIG_DFL)
76  signal(SIGINT, ohandler);
77  ohandler = signal(SIGTERM, SDL_HandleSIG);
78  if (ohandler != SIG_DFL)
79  signal(SIGTERM, ohandler);
80 #endif /* HAVE_SIGNAL_H */
81 
82  /* That's it! */
83  return (0);
84 }
85 
86 void
88 {
89 #ifdef HAVE_SIGACTION
90  struct sigaction action;
91  sigaction(SIGINT, NULL, &action);
92  if ( action.sa_handler == SDL_HandleSIG ) {
93  action.sa_handler = SIG_DFL;
94  sigaction(SIGINT, &action, NULL);
95  }
96  sigaction(SIGTERM, NULL, &action);
97  if ( action.sa_handler == SDL_HandleSIG ) {
98  action.sa_handler = SIG_DFL;
99  sigaction(SIGTERM, &action, NULL);
100  }
101 #elif HAVE_SIGNAL_H
102  void (*ohandler) (int);
103 
104  ohandler = signal(SIGINT, SIG_DFL);
105  if (ohandler != SDL_HandleSIG)
106  signal(SIGINT, ohandler);
107  ohandler = signal(SIGTERM, SIG_DFL);
108  if (ohandler != SDL_HandleSIG)
109  signal(SIGTERM, ohandler);
110 #endif /* HAVE_SIGNAL_H */
111 }
112 
113 /* This function returns 1 if it's okay to close the application window */
114 int
116 {
117  return SDL_SendAppEvent(SDL_QUIT);
118 }
119 
120 /* vi: set ts=4 sw=4 expandtab: */
GLvoid **typedef void(GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint
Definition: glew.h:1824
#define NULL
Definition: ftobjs.h:61
int SDL_QuitInit(void)
Definition: SDL_quit.c:47
int
Definition: SDL_systhread.c:37
int SDL_SendAppEvent(SDL_EventType eventType)
Definition: SDL_events.c:610
void SDL_QuitQuit(void)
Definition: SDL_quit.c:87
int SDL_SendQuit(void)
Definition: SDL_quit.c:115