zenilib
0.5.3.0
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#include "SDL_config.h"
Go to the source code of this file.
Functions | |
int | SDL_DrawPoint (SDL_Surface *dst, int x, int y, Uint32 color) |
int | SDL_DrawPoints (SDL_Surface *dst, const SDL_Point *points, int count, Uint32 color) |
int SDL_DrawPoint | ( | SDL_Surface * | dst, |
int | x, | ||
int | y, | ||
Uint32 | color | ||
) |
Definition at line 30 of file SDL_drawpoint.c.
References SDL_PixelFormat::BitsPerPixel, SDL_PixelFormat::BytesPerPixel, SDL_Surface::clip_rect, DRAW_FASTSETPIXELXY1, DRAW_FASTSETPIXELXY2, DRAW_FASTSETPIXELXY4, SDL_Surface::format, SDL_Rect::h, SDL_SetError(), SDL_Unsupported, SDL_Rect::w, SDL_Rect::x, and SDL_Rect::y.
Referenced by SDL_DrawLines().
Definition at line 65 of file SDL_drawpoint.c.
References SDL_PixelFormat::BitsPerPixel, SDL_PixelFormat::BytesPerPixel, SDL_Surface::clip_rect, DRAW_FASTSETPIXELXY1, DRAW_FASTSETPIXELXY2, DRAW_FASTSETPIXELXY4, SDL_Surface::format, SDL_Rect::h, i, SDL_SetError(), SDL_Unsupported, SDL_Rect::w, SDL_Point::x, SDL_Rect::x, SDL_Point::y, and SDL_Rect::y.
Referenced by SW_RenderDrawPoints().