int SDL_DrawLines(SDL_Surface *dst, const SDL_Point *points, int count, Uint32 color)
The structure that defines a point.
A collection of pixels used in software blitting.
GLuint GLfloat GLfloat GLfloat GLfloat y1
GLfixed GLfixed GLfixed y2
uint32_t Uint32
An unsigned 32-bit integer type.
GLuint GLfloat GLfloat GLfloat x1
GLuint GLdouble GLdouble GLint GLint const GLdouble * points
int SDL_DrawLine(SDL_Surface *dst, int x1, int y1, int x2, int y2, Uint32 color)