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SDL_cocoaopengl.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 #ifndef _SDL_cocoaopengl_h
24 #define _SDL_cocoaopengl_h
25 
26 #if SDL_VIDEO_OPENGL_CGL
27 
28 #include "SDL_atomic.h"
29 #import <Cocoa/Cocoa.h>
30 
31 struct SDL_GLDriverData
32 {
33  int initialized;
34 };
35 
36 @interface SDLOpenGLContext : NSOpenGLContext {
37  SDL_atomic_t dirty;
38  SDL_Window *window;
39 }
40 
41 - (id)initWithFormat:(NSOpenGLPixelFormat *)format
42  shareContext:(NSOpenGLContext *)share;
43 - (void)scheduleUpdate;
44 - (void)updateIfNeeded;
45 - (void)setWindow:(SDL_Window *)window;
46 
47 @end
48 
49 
50 /* OpenGL functions */
51 extern int Cocoa_GL_LoadLibrary(_THIS, const char *path);
52 extern void *Cocoa_GL_GetProcAddress(_THIS, const char *proc);
53 extern void Cocoa_GL_UnloadLibrary(_THIS);
54 extern SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window * window);
55 extern int Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window,
57 extern void Cocoa_GL_GetDrawableSize(_THIS, SDL_Window * window,
58  int * w, int * h);
59 extern int Cocoa_GL_SetSwapInterval(_THIS, int interval);
60 extern int Cocoa_GL_GetSwapInterval(_THIS);
61 extern void Cocoa_GL_SwapWindow(_THIS, SDL_Window * window);
62 extern void Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context);
63 
64 #endif /* SDL_VIDEO_OPENGL_CGL */
65 
66 #endif /* _SDL_cocoaopengl_h */
67 
68 /* vi: set ts=4 sw=4 expandtab: */
GLfloat GLfloat GLfloat GLfloat h
Definition: glew.h:7294
GLvoid **typedef void(GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint
Definition: glew.h:1824
A type representing an atomic integer value. It is a struct so people don&#39;t accidentally use numeric ...
Definition: SDL_atomic.h:233
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:161
GLuint id
Definition: gl2ext.h:1142
GLsizei const GLchar *const * path
Definition: glew.h:5828
#define _THIS
GLint GLint GLint GLint GLint w
Definition: gl2ext.h:1215
TParseContext * context