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SDL_bvideo.cc
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 #if SDL_VIDEO_DRIVER_BWINDOW
24 
25 
26 #ifdef __cplusplus
27 extern "C" {
28 #endif
29 
30 #include "SDL_bkeyboard.h"
31 #include "SDL_bwindow.h"
32 #include "SDL_bclipboard.h"
33 #include "SDL_bvideo.h"
34 #include "SDL_bopengl.h"
35 #include "SDL_bmodes.h"
36 #include "SDL_bframebuffer.h"
37 #include "SDL_bevents.h"
38 
39 /* FIXME: Undefined functions */
40 // #define BE_PumpEvents NULL
41  #define BE_StartTextInput NULL
42  #define BE_StopTextInput NULL
43  #define BE_SetTextInputRect NULL
44 
45 // #define BE_DeleteDevice NULL
46 
47 /* End undefined functions */
48 
49 static SDL_VideoDevice *
50 BE_CreateDevice(int devindex)
51 {
52  SDL_VideoDevice *device;
53  /*SDL_VideoData *data;*/
54 
55  /* Initialize all variables that we clean on shutdown */
56  device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
57 
58  device->driverdata = NULL; /* FIXME: Is this the cause of some of the
59  SDL_Quit() errors? */
60 
61 /* TODO: Figure out if any initialization needs to go here */
62 
63  /* Set the function pointers */
64  device->VideoInit = BE_VideoInit;
65  device->VideoQuit = BE_VideoQuit;
69  device->PumpEvents = BE_PumpEvents;
70 
71  device->CreateWindow = BE_CreateWindow;
77  device->ShowWindow = BE_ShowWindow;
78  device->HideWindow = BE_HideWindow;
79  device->RaiseWindow = BE_RaiseWindow;
93 
94  device->shape_driver.CreateShaper = NULL;
97 
98 
108 
109  device->StartTextInput = BE_StartTextInput;
110  device->StopTextInput = BE_StopTextInput;
111  device->SetTextInputRect = BE_SetTextInputRect;
112 
116 
117  device->free = BE_DeleteDevice;
118 
119  return device;
120 }
121 
122 VideoBootStrap BWINDOW_bootstrap = {
123  "bwindow", "BDirectWindow graphics",
124  BE_Available, BE_CreateDevice
125 };
126 
127 void BE_DeleteDevice(SDL_VideoDevice * device)
128 {
129  SDL_free(device->driverdata);
130  SDL_free(device);
131 }
132 
133 int BE_VideoInit(_THIS)
134 {
135  /* Initialize the Be Application for appserver interaction */
136  if (SDL_InitBeApp() < 0) {
137  return -1;
138  }
139 
140  /* Initialize video modes */
142 
143  /* Init the keymap */
144  BE_InitOSKeymap();
145 
146 
147 #if SDL_VIDEO_OPENGL
148  /* testgl application doesn't load library, just tries to load symbols */
149  /* is it correct? if so we have to load library here */
151 #endif
152 
153  /* We're done! */
154  return (0);
155 }
156 
157 int BE_Available(void)
158 {
159  return (1);
160 }
161 
162 void BE_VideoQuit(_THIS)
163 {
164 
166 
167  SDL_QuitBeApp();
168 }
169 
170 #ifdef __cplusplus
171 }
172 #endif
173 
174 #endif /* SDL_VIDEO_DRIVER_BWINDOW */
void(* GetDisplayModes)(_THIS, SDL_VideoDisplay *display)
Definition: SDL_sysvideo.h:169
int BE_InitModes(_THIS)
int BE_QuitModes(_THIS)
void(* MinimizeWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:195
int(* UpdateWindowFramebuffer)(_THIS, SDL_Window *window, const SDL_Rect *rects, int numrects)
Definition: SDL_sysvideo.h:204
void BE_DestroyWindow(_THIS, SDL_Window *window)
int BE_SetWindowGammaRamp(_THIS, SDL_Window *window, const Uint16 *ramp)
SDL_bool(* GetWindowWMInfo)(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
Definition: SDL_sysvideo.h:215
int BE_GL_LoadLibrary(_THIS, const char *path)
void(* RaiseWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:193
int BE_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
int BE_VideoInit(_THIS)
void BE_GL_UnloadLibrary(_THIS)
void BE_RaiseWindow(_THIS, SDL_Window *window)
int(* SetClipboardText)(_THIS, const char *text)
Definition: SDL_sysvideo.h:254
DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size)
void BE_SetWindowBordered(_THIS, SDL_Window *window, SDL_bool bordered)
void BE_DeleteDevice(_THIS)
#define NULL
Definition: ftobjs.h:61
void(* HideWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:192
int(* GL_MakeCurrent)(_THIS, SDL_Window *window, SDL_GLContext context)
Definition: SDL_sysvideo.h:226
void BE_HideWindow(_THIS, SDL_Window *window)
int(* GetWindowGammaRamp)(_THIS, SDL_Window *window, Uint16 *ramp)
Definition: SDL_sysvideo.h:200
void * BE_GL_GetProcAddress(_THIS, const char *proc)
void BE_GL_DeleteContext(_THIS, SDL_GLContext context)
void BE_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
int SDL_InitBeApp(void)
void(* StopTextInput)(_THIS)
Definition: SDL_sysvideo.h:244
int(* GetDisplayBounds)(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
Definition: SDL_sysvideo.h:164
void BE_RestoreWindow(_THIS, SDL_Window *window)
SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window *window)
int BE_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
DECLSPEC void SDLCALL SDL_free(void *mem)
void(* SetWindowGrab)(_THIS, SDL_Window *window, SDL_bool grabbed)
Definition: SDL_sysvideo.h:201
void SDL_QuitBeApp(void)
void(* SetWindowIcon)(_THIS, SDL_Window *window, SDL_Surface *icon)
Definition: SDL_sysvideo.h:186
void BE_MinimizeWindow(_THIS, SDL_Window *window)
SDL_bool BE_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
int(* CreateWindowFrom)(_THIS, SDL_Window *window, const void *data)
Definition: SDL_sysvideo.h:184
void(* free)(_THIS)
Definition: SDL_sysvideo.h:327
int BE_CreateWindow(_THIS, SDL_Window *window)
int BE_GetWindowGammaRamp(_THIS, SDL_Window *window, Uint16 *ramp)
int(* GL_SetSwapInterval)(_THIS, int interval)
Definition: SDL_sysvideo.h:228
void BE_SetWindowPosition(_THIS, SDL_Window *window)
static SDL_VideoDevice * _this
Definition: SDL_video.c:92
void BE_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
void(* DestroyWindowFramebuffer)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:205
int(* CreateWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:183
void(* GL_UnloadLibrary)(_THIS)
Definition: SDL_sysvideo.h:224
void BE_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
int(* SetWindowShape)(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
Definition: SDL_sysvideo.h:59
int(* VideoInit)(_THIS)
Definition: SDL_sysvideo.h:148
#define _THIS
int(* SetWindowGammaRamp)(_THIS, SDL_Window *window, const Uint16 *ramp)
Definition: SDL_sysvideo.h:199
int BE_GL_GetSwapInterval(_THIS)
char * BE_GetClipboardText(_THIS)
int BE_SetClipboardText(_THIS, const char *text)
void(* SetWindowPosition)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:187
void BE_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
int BE_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
void(* PumpEvents)(_THIS)
Definition: SDL_sysvideo.h:237
int BE_UpdateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects, int numrects)
SDL_WindowShaper *(* CreateShaper)(SDL_Window *window)
Definition: SDL_sysvideo.h:58
int(* GL_GetSwapInterval)(_THIS)
Definition: SDL_sysvideo.h:229
void(* GL_DeleteContext)(_THIS, SDL_GLContext context)
Definition: SDL_sysvideo.h:231
void(* MaximizeWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:194
int BE_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format, void **pixels, int *pitch)
void(* DestroyWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:202
void(* SetTextInputRect)(_THIS, SDL_Rect *rect)
Definition: SDL_sysvideo.h:245
void BE_DestroyWindowFramebuffer(_THIS, SDL_Window *window)
void(* SetWindowSize)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:188
int(* SetDisplayMode)(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
Definition: SDL_sysvideo.h:177
void BE_VideoQuit(_THIS)
int BE_GL_SetSwapInterval(_THIS, int interval)
void BE_InitOSKeymap()
char *(* GetClipboardText)(_THIS)
Definition: SDL_sysvideo.h:255
SDL_GLContext(* GL_CreateContext)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:225
int BE_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
int(* GL_LoadLibrary)(_THIS, const char *path)
Definition: SDL_sysvideo.h:222
void(* GL_SwapWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:230
int BE_Available(void)
void(* VideoQuit)(_THIS)
Definition: SDL_sysvideo.h:154
void(* ShowWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:191
SDL_ShapeDriver shape_driver
Definition: SDL_sysvideo.h:212
int(* CreateWindowFramebuffer)(_THIS, SDL_Window *window, Uint32 *format, void **pixels, int *pitch)
Definition: SDL_sysvideo.h:203
SDL_bool(* HasClipboardText)(_THIS)
Definition: SDL_sysvideo.h:256
void BE_SetWindowTitle(_THIS, SDL_Window *window)
void(* SetWindowTitle)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:185
void(* SetWindowBordered)(_THIS, SDL_Window *window, SDL_bool bordered)
Definition: SDL_sysvideo.h:197
void(* StartTextInput)(_THIS)
Definition: SDL_sysvideo.h:243
void(* SetWindowFullscreen)(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
Definition: SDL_sysvideo.h:198
void BE_MaximizeWindow(_THIS, SDL_Window *window)
SDL_bool BE_HasClipboardText(_THIS)
void BE_GL_SwapWindow(_THIS, SDL_Window *window)
void *(* GL_GetProcAddress)(_THIS, const char *proc)
Definition: SDL_sysvideo.h:223
void BE_ShowWindow(_THIS, SDL_Window *window)
void BE_SetWindowSize(_THIS, SDL_Window *window)
int(* ResizeWindowShape)(SDL_Window *window)
Definition: SDL_sysvideo.h:60
void(* RestoreWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:196
void BE_PumpEvents(_THIS)