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SDL_bopengl.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef SDL_BOPENGL_H
23 #define SDL_BOPENGL_H
24 
25 #ifdef __cplusplus
26 extern "C" {
27 #endif
28 
29 #include "../SDL_sysvideo.h"
30 
31 
32 extern int BE_GL_LoadLibrary(_THIS, const char *path); /* FIXME */
33 extern void *BE_GL_GetProcAddress(_THIS, const char *proc); /* FIXME */
34 extern void BE_GL_UnloadLibrary(_THIS); /* TODO */
35 extern int BE_GL_MakeCurrent(_THIS, SDL_Window * window,
37 extern int BE_GL_SetSwapInterval(_THIS, int interval); /* TODO */
38 extern int BE_GL_GetSwapInterval(_THIS); /* TODO */
39 extern void BE_GL_SwapWindow(_THIS, SDL_Window * window);
42 
43 extern void BE_GL_RebootContexts(_THIS);
44 
45 #ifdef __cplusplus
46 }
47 #endif
48 
49 #endif
int BE_GL_LoadLibrary(_THIS, const char *path)
void BE_GL_UnloadLibrary(_THIS)
void * BE_GL_GetProcAddress(_THIS, const char *proc)
void BE_GL_DeleteContext(_THIS, SDL_GLContext context)
void BE_GL_RebootContexts(_THIS)
SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window *window)
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:161
GLsizei const GLchar *const * path
Definition: glew.h:5828
#define _THIS
int BE_GL_GetSwapInterval(_THIS)
int BE_GL_SetSwapInterval(_THIS, int interval)
int BE_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
TParseContext * context
void BE_GL_SwapWindow(_THIS, SDL_Window *window)