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SDL_blendline.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 
24 extern int SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
25 extern int SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
26 
27 /* vi: set ts=4 sw=4 expandtab: */
SDL_BlendMode
The blend mode used in SDL_RenderCopy() and drawing operations.
Definition: SDL_blendmode.h:40
GLboolean GLboolean g
Definition: glew.h:8736
The structure that defines a point.
Definition: SDL_rect.h:47
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
GLboolean GLboolean GLboolean GLboolean a
Definition: glew.h:8736
GLuint GLfloat GLfloat GLfloat GLfloat y1
Definition: glew.h:11582
GLfixed GLfixed GLfixed y2
Definition: glext.h:4559
GLenum GLenum dst
Definition: glew.h:2396
int SDL_BlendLine(SDL_Surface *dst, int x1, int y1, int x2, int y2, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
GLint GLsizei count
Definition: gl2ext.h:1011
int SDL_BlendLines(SDL_Surface *dst, const SDL_Point *points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
GLuint GLfloat GLfloat GLfloat x1
Definition: glew.h:11582
uint8_t Uint8
An unsigned 8-bit integer type.
Definition: SDL_stdinc.h:129
GLfixed GLfixed x2
Definition: glext.h:4559
GLdouble GLdouble GLdouble r
Definition: glew.h:1392
GLdouble GLdouble GLdouble b
Definition: glew.h:8383
GLuint GLdouble GLdouble GLint GLint const GLdouble * points
Definition: glew.h:3337