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SDL_DirectFB_shape.c
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "SDL_config.h"
22 
23 #if SDL_VIDEO_DRIVER_DIRECTFB
24 
25 #include "SDL_assert.h"
26 #include "SDL_DirectFB_video.h"
27 #include "SDL_DirectFB_shape.h"
28 #include "SDL_DirectFB_window.h"
29 
30 #include "../SDL_shape_internals.h"
31 
33 DirectFB_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) {
34  return SDL_CreateWindow(title,x,y,w,h,flags /* | SDL_DFB_WINDOW_SHAPED */);
35 }
36 
40 
41  result = malloc(sizeof(SDL_WindowShaper));
42  result->window = window;
43  result->mode.mode = ShapeModeDefault;
45  result->userx = result->usery = 0;
47  result->driverdata = data;
48  data->surface = NULL;
49  window->shaper = result;
50  int resized_properly = DirectFB_ResizeWindowShape(window);
51  SDL_assert(resized_properly == 0);
52 
53  return result;
54 }
55 
56 int
58  SDL_ShapeData* data = window->shaper->driverdata;
59  SDL_assert(data != NULL);
60 
61  if (window->x != -1000)
62  {
63  window->shaper->userx = window->x;
64  window->shaper->usery = window->y;
65  }
66  SDL_SetWindowPosition(window,-1000,-1000);
67 
68  return 0;
69 }
70 
71 int
73 
74  if(shaper == NULL || shape == NULL || shaper->driverdata == NULL)
75  return -1;
76  if(shape->format->Amask == 0 && SDL_SHAPEMODEALPHA(shape_mode->mode))
77  return -2;
78  if(shape->w != shaper->window->w || shape->h != shaper->window->h)
79  return -3;
80 
81  {
83  SDL_DFB_DEVICEDATA(display->device);
84  Uint32 *pixels;
85  Sint32 pitch;
86  Uint32 h,w;
87  Uint8 *src, *bitmap;
88  DFBSurfaceDescription dsc;
89 
90  SDL_ShapeData *data = shaper->driverdata;
91 
92  SDL_DFB_RELEASE(data->surface);
93 
94  dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
95  dsc.width = shape->w;
96  dsc.height = shape->h;
97  dsc.caps = DSCAPS_PREMULTIPLIED;
98  dsc.pixelformat = DSPF_ARGB;
99 
100  SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, &data->surface));
101 
102  /* Assume that shaper->alphacutoff already has a value, because SDL_SetWindowShape() should have given it one. */
103  SDL_DFB_ALLOC_CLEAR(bitmap, shape->w * shape->h);
104  SDL_CalculateShapeBitmap(shaper->mode,shape,bitmap,1);
105 
106  src = bitmap;
107 
108  SDL_DFB_CHECK(data->surface->Lock(data->surface, DSLF_WRITE | DSLF_READ, (void **) &pixels, &pitch));
109 
110  h = shaper->window->h;
111  while (h--) {
112  for (w = 0; w < shaper->window->w; w++) {
113  if (*src)
114  pixels[w] = 0xFFFFFFFF;
115  else
116  pixels[w] = 0;
117  src++;
118 
119  }
120  pixels += (pitch >> 2);
121  }
122  SDL_DFB_CHECK(data->surface->Unlock(data->surface));
123  SDL_DFB_FREE(bitmap);
124 
125  /* FIXME: Need to call this here - Big ?? */
127  }
128 
129  return 0;
130 error:
131  return -1;
132 }
133 
134 #endif /* SDL_VIDEO_DRIVER_DIRECTFB */
SDL_Window * DirectFB_CreateShapedWindow(const char *title, unsigned int x, unsigned int y, unsigned int w, unsigned int h, Uint32 flags)
SDL_WindowShaper * DirectFB_CreateShaper(SDL_Window *window)
#define SDL_DFB_FREE(x)
int32_t Sint32
A signed 32-bit integer type.
Definition: SDL_stdinc.h:141
GLfloat GLfloat GLfloat GLfloat h
Definition: glew.h:7294
#define NULL
Definition: ftobjs.h:61
EGLSurface EGLint x
Definition: eglext.h:293
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
#define SDL_SHAPEMODEALPHA(mode)
Definition: SDL_shape.h:90
IDirectFBSurface * surface
char * display
Definition: visualinfo.c:85
#define SDL_DFB_RELEASE(x)
uint32_t Uint32
An unsigned 32-bit integer type.
Definition: SDL_stdinc.h:145
SDL_VideoDevice * device
Definition: SDL_sysvideo.h:124
SDL_WindowShapeMode mode
Definition: SDL_sysvideo.h:47
#define SDL_DFB_DEVICEDATA(dev)
GLuint64EXT * result
Definition: glew.h:12708
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: gl2ext.h:848
FT_Error error
Definition: cffdrivr.c:407
SDL_WindowShaper * shaper
Definition: SDL_sysvideo.h:95
SDL_Window * window
Definition: SDL_sysvideo.h:41
The default mode, a binarized alpha cutoff of 1.
Definition: SDL_shape.h:81
DECLSPEC void *SDLCALL SDL_malloc(size_t size)
SDL_WindowShapeParams parameters
Window-shape parameters.
Definition: SDL_shape.h:104
int DirectFB_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shapeMode)
#define SDL_assert(condition)
Definition: SDL_assert.h:159
EGLSurface EGLint EGLint y
Definition: eglext.h:293
#define SDL_DFB_ALLOC_CLEAR(r, s)
#define SDL_DFB_CHECKERR(x...)
SDL_PixelFormat * format
Definition: SDL_surface.h:72
#define malloc
Definition: SDL_malloc.c:635
DECLSPEC SDL_Window *SDLCALL SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
Create a window with the specified position, dimensions, and flags.
Definition: SDL_video.c:1190
GLint GLenum GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: gl2ext.h:845
int DirectFB_ResizeWindowShape(SDL_Window *window)
DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window *window, int x, int y)
Set the position of a window.
Definition: SDL_video.c:1535
GLenum GLsizei GLsizei GLsizei GLsizei GLbitfield flags
Definition: glew.h:2767
SDL_VideoDisplay * SDL_GetDisplayForWindow(SDL_Window *window)
Definition: SDL_video.c:996
void DirectFB_WM_RedrawLayout(_THIS, SDL_Window *window)
#define SDL_DFB_CHECK(x...)
uint8_t Uint8
An unsigned 8-bit integer type.
Definition: SDL_stdinc.h:129
Uint8 binarizationCutoff
a cutoff alpha value for binarization of the window shape&#39;s alpha channel.
Definition: SDL_shape.h:95
GLint GLint GLint GLint GLint w
Definition: gl2ext.h:1215
A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents...
Definition: SDL_shape.h:100
GLsizei GLfixed GLfixed GLfixed GLfixed const GLubyte * bitmap
Definition: glext.h:4510
GLenum src
Definition: glew.h:2396
WindowShapeMode mode
The mode of these window-shape parameters.
Definition: SDL_shape.h:102
void SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode, SDL_Surface *shape, Uint8 *bitmap, Uint8 ppb)
Definition: SDL_shape.c:67