VERSION 1.0
Shield is a game I developed using Flash (CS5.5). The object of the game is to destroy
all the missiles for as long as possible. Each missile is worth 25 points and for the
first minute a new missile type appears every 15 seconds (5 total missile types). As an
additional difficulty adjustment, every 5 seconds the missile timer is reduced 1 frame,
meaning every missile type appears 1 frame sooner (the game plays at 30 frames / second).
This means that after 3 minutes the first type of bomb will appear every frame.
Good luck!
-Austin Salgat