Engineering 477
Fall, 2005
Links to Engineering 477 home page and to the 3D Laboratory of the Duderstadt Center:
http://www-vrl.umich.edu/Eng477/
http://um3d.dc.umich.edu/


Downtown Ann Arbor Models
Faculty Team:
Sandra L. Arlinghaus, Ph.D.
Adj. Prof. of Mathematical Geography and Population-Environment Dynamics, SNRE
Matthew Naud, M.S., M.P.P.
Environmental Coordinator, City of Ann Arbor
Paul Lippens, M.U.P.
Intern, Systems Planning Unit, City of Ann Arbor
Braxton Blake, Ph.D.
Composer and Conductor (Stuttgart Symphony Orchestra and various others).

Related Links
Previous work, coupled using kiosks to move from one scale to another.  Look at the "Archive," too.  Note links on buildings and on kiosks within the associated vrml files.  There are links throughout to work done by students in previous years and to work done by various professional colleagues.

Clickable maps display large amounts of information quickly and easily.
   Interactive map showing downtown area.
   Interactive map showing parcels in Allen Creek floodplain and floodway.

Virtual London:  similar strategies employed in London and in Ann Arbor.

Web presentation from City Hall on flooding concerns.

Minutes from a Downtown Residential Taskforce meeting.

GLOBAL FLOOD SCENARIO:  MODEL GENERALITY

The Argo Dam holds back the Huron River, just to the west of downtown, forming Barton Pond.  Allen Creek enters the Huron River just to the east of the Argo Dam.  What would be the impact of a sudden disaster at Argo Dam on the homes and businesses in the Allen Creek floodplain?  How might one model such a scene?

The City of Ann Arbor already has a substantial amount of data in its technological base.  Much of it can be analyzed using GIS (Geographic Information Systems) software.  Questions such as how many homes lie in the floodplain, which parcels have their centroid in the floodplain, and numerous other questions linking databases to maps can be answered.  Also, clickable maps may answer related questions in planning for evacuation or analysis following an emergency.  Beyond these maps, however, much more can come through virtual reality models.  The images below show some maps made in the GIS; all are 2D maps although some show buildings extruded from digitized footprints of aerials as 3D suggestions.
 
 


Buildings in relation to the Allen Creek floodplain.  Buildings are extruded in relation to underlying elevation, as are streets and hydro features.

Buildings in relation to the Allen Creek Floodway.  Buildings are extruded in relation to underlying elevation, as are streets and hydro features.

 

Contours, Allen Creek, 1 foot contour interval (spacing in elevation between successive contours).  Contours are extruded in relation to underlying elevation, as are streets.

Contours and buildings, Allen Creek.  Buildings and other features are extruded in relation to underlying elevation.

Contours, buildings, and floodway, Allen Creek.  Buildings and other features are extruded in relation to underlying elevation.

Contours, buildings, floodway, and floodplain, Allen Creek.  Note coplanar polygons interfering with distinction between floodway and floodplain.  Buildings and other features are extruded in relation to underlying elevation.  The problems associated with coplanar polygons are not unique to virtual reality models!

 

Triangulated Irregular Network (TIN), formed from 1 foot contours, in the GIS (a specific tesselation strategy).  These files typically have far to many triangles to be useful for broad studies portrayed on average equipment.  The level of detail in the TIN matches the level of detail in the contour files (note the street outlines and related features).  On a fine machine, this TIN can be converted to a 3D file which can then be exported to vrml 2.0. 
Files are exported from the GIS to vrml and these can then be used as geometry for use directly in VRML Pad on in 3D-SMax.  All such files are available for team use, by students and faculty advisors.  The direct export feature from the GIS produces vrml files that are unwieldy in size.  Thus, one challenge is to take the basic geometry and manipulate it so that it will render well.  One solution, employed previously, has been to link detailed studies to global studies so that a click in Cosmo Player takes the viewer to a more detailed model.

The image below shows a close up of the figure with buildings extruded in relation to the TIN (in previous files, buildings were always extruded in relation to the TIN, but the TIN generally was not shown to reduce file size).   With a very local study, it is possible to show the TIN, as well.  Click on the image below to launch the associated vrml file derived directly from the GIS.  Notice that viewpoints will need to be set:  the view within the GIS was attractive but when the file was converted to vrml, that view was lost.   The sun was set at low in the southeast, within the GIS.  No vertical exaggeration was calculated within the GIS (although it can be done).   To keep everything working smoothly, it is often easiest simply to use the GIS file as a way to introduce information into 3D Studio Max and extrude buildings as boxes in relation to contours.  Then, perhaps, make an elevation grid in 3D Studio Max from the contours rather than trying to incorporate the TIN directly into the vrml file.  This VR is composed of a number of inline files:  these are attached in the subdirectory associated with this link (take a look to see the complexity...open them in Notepad or VRMLpad).

Imagine then, clicking on a link in a broad scale map to see virtual models of associated street intersections or blocks.  Then, imagine clicking on buildings in the vrml file to "look inside" the buildings.  Keep that in mind when considering the section below.
 
 

LOCAL FLOOD SCENARIO:  MODEL DETAIL

Consider the impact that Liberty Street has on possible flood scenarios:  Liberty, itself, serves as a dam in the event of a surge up the Allen's Creek.   In the map below, the Allen Creek "floodway" (the channel that holds the creek, underground much of the way, but it's still there) is shaded in cyan diagonal stripes.  The Allen Creek "floodplain" (the area that catches the overflow in the time of flood, much as a saucer catches fluid from an overflowing cup) is shaded in medium blue diagonal stripes orthogonal to the cyan stripes.  The solid shading underneath reflects shading from a "Triangulated Irregular Network (TIN)" formed in the GIS from the City contour map (contour interval of five feet).  Look at the intersection of Liberty and the Allen Creek floodway.  Look east to Ashley, where the TIN turns green.  Now look to the west, to Fourth, where the TIN once again turns green.  The rise to the east is much sharper than is the rise to the west.  Thus, the rise of Liberty to the east, to Ashley, serves as a dam, forcing water farther to the west.  Look at how many structures there are to the west!  This small example, when carefully realized as VR (coupled with sound effects) and played out in the CAVE and elsewhere, might have the power to convince municipal authorities in Ann Arbor to make policy decisions involving floodplain management that could have positive long-run implications in terms of human welfare and safe-guarding of infrastructure and property...consider the recent case in New Orleans...

Students will be provided with basic geometry formed in a GIS to be manipulated using VRML-Pad or 3D Studio Max.  That geometry will be formed from city maps, by the lead faculty member, using GIS to analyze city files and to produce both flat maps and vrml files directly from the GIS.
 

The creation of a virtual downtown has environmental and public policy implications in a number of directions.  Build on existing successful work that has already seen substantial use by the City of Ann Arbor municipal government.

With these virtual models already in place, and aligned with one another and with the City coordinate system (in one setup), we now wish to move forward and apply the existing detailed models in one or more water management scenarios, tailored to City and to student interests.  We encourage use and refinement of existing models with the focus on getting detailed models of water management in the downtown, including sound, to play out in the CAVE, on the GeoWall, and on the web, with invitations to appropriate members of the municipal government to view the final output.