Function Machines
Enter a value for x and out
will come a value for y. Guess the
function.
This function machine
includes negative numbers.
This activity allows the
user to explore simple linear functions involving whole numbers.
It lists input and output in
a table and will not let the user attempt to guess the rule on without at least
having two data points.
It generates multiplication
and addition functions to avoid outputting any negative numbers.
The functions available for exploration in
the function machine activity have one of the following forms:
y
= x * __
y
= x + __
The underline can be any integer between 0
and 10.
Similar to the original
"Function Machine" but lists input and output in a table and will not
let the user attempt to guess the rule on without at least having two data
points. This activity allows the user to
explore simple linear functions.
The functions available for
exploration in the function machine activity have one of the following forms:
y = x * __
y
= x + __
y
= x - __
The underline can be any integer between -10
and 10.
This applet allows the user to input a
series of (x,y) ordered
pairs and plot them either as a connected function or unconnected data points.
Parameters such as minimum and maximum x value, minimum and maximum y value,
and x- and y-scale can be set by the user or determined by the applet.
This activity allows the user to plot
ordered pairs and algebraic functions on the same coordinate plane. It combines
the capabilities of Simple
Plot and Graph
Sketcher.