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The 155 Martial Arts Styles For Cyberpunk:

African Kickfighting (3); +1(Punch), +3(Kick), +2(Sweep), +3(Block), +2(Dodge)

African Monkey Style (4); +2(Punch), +2(Kick), +3(Sweep), +1(Block), +3(Dodge), +2(Grapple), +2(Throw), +2(Hold), +1(Choke), +2(Escape)

Aikido (3); +3(Disarm), +3(Sweep), +4(Block), +3(Dodge), +2(Grapple), +3(Throw), +3(Hold), +1(Choke), +3(Escape)

Aikijitsu (3); +3(Punch), +1(Kick), +3(Disarm), +2(Sweep), +3(Block), +3(Dodge), +2(Grapple), +2(Throw), +3(Hold), +2(Choke), +2(Escape)

An Ch'i (2); +4(Strike/Cast), +2(Punch), +2(Block), +1(Dodge)

Animal Kung-Fu (3); +2(Strike), +2(Punch), +2(Kick), +2(Block)

Arasaka-Te (1); +1(Punch), +1(Kick), +1(Block), +1(Dodge), +1(Grapple), +1(Throw), +1(Hold), +2(Choke), +1(Escape)

Autokinematic (4); +2(Punch), +2(Kick), +2(Sweep), +2(Disarm), +3(Block), +3(Dodge), +3(Grapple), +3(Throw), +3(Hold), +3(Choke), +3(Escape)

Bando (4); +2(Strike), +3(Punch), +3(Kick), +2(Head-Butt), +3(Block), +3(Grapple), +2(Throw), +3(Hold), +2(Choke), +3(Escape), +2(Ram)

Baraqah (3); +1(Strike), +2(Punch), +2(Kick), +2(Sweep), +2(Block), +3(Grapple), +2(Throw), +3(Hold), +3(Escape)

Ba Room (3); +3(Punch), +2(Kick), +2(Sweep), +2(Disarm), +3(Block), +2(Dodge), +3(Grapple), +2(Throw), +4(Hold), +3(Choke), +2(Escape)

Basic Combat Training (BCT) (2); +2(Punch), +2(Kick), +1(Disarm), +2(Block) ; +1(Sweep), +2(Grapple), +1(Throw), +2(Hold), +1(Choke), +2(Escape)

Bear Style Kung Fu (3); +3(Punch), +2(Kick), +3(Block), +1(Dodge), +2(Escape)

Bersilat (2); +1(Strike), +2(Punch), +2(Kick), +2(Block), +1(Dodge), +1(Throw), +1(Hold), +1(Escape)

Bo/Jojitsu (3); +4(Strike), +2(Punch), +2(Kick), +2(Disarm), +3(Sweep), +3(Block), +2(Dodge), +2(Bind)

Boxing (1); +3(Punch), +1(Head-Butt), +3(Block), +1(Dodge)

Brazilian Jujitsu (3); +1(Punch), +3(Block), +2(Dodge), +4(Grapple), +2(Throw), +4(Hold), +3(Choke), +2(Sweep), +3(Escape)

Capoeira De Angola (3); +1(Punch), +2(Kick), +1(Head-butt), +3(Sweep), +2(Block), +2(Dodge)

Capoeira Regional (3); +2(Punch), +3(Kick), +1(Head-butt), +3(Sweep), +2(Block), +2(Dodge), +2(Throw)

Capoeira Regional/Senzala (4); +2(Punch), +3(Kick), +2(Head-Butt), +3(Sweep), +2(Block), +3(Dodge), +2(Grapple), +3(Throw), +2(Hold), +1(Choke), +2(Escape)

Catchascatchcan (2); +3(Sweep), +4(Grapple), +3(Throw), +4(Hold), +4(Escape), +3(Ram)

Ch'a Ch'Uan [Nomad] Kung-Fu (3); +2(Punch), +3(Kick), +3(Block), +2(Dodge)

Chainsaw Fencing (3); +2(Strike), +2(Disarm), +1(Sweep), +3(Block), +3(Dodge), +2(Bind), +2(Ram)

Ch'in-Na (3); +1(Punch), +2(Disarm), +2(Sweep), +3(Block), +3(Dodge), +4(Grapple), +3(Throw), +3(Hold), +2(Choke), +3(Escape)

Choi Li Fut (3); +2(Strike), +2(Punch), +2(Kick), +1(Disarm), +1(Sweep), +2(Block)

Chu Fen Do (3); +2(Punch), +2(Kick), +2(Sweep), +2(Disarm), +3(Block), +2(Dodge), +2(Grapple), +2(Hold), +2(Throw), +2(Choke), +3(Escape)

Clubbing (2); +2(Punch), +2(Kick), +1(Head-Butt), +1(Dodge), +2(Grapple), +2(Throw) +2(Hold), +3(Ram)

Commando Training (3); +3(Punch), +1(Kick), +2(Disarm), +2(Block), +3(Grapple), +3(Throw), +3(Hold), +3(Choke), +2(Escape)

Contact (3); +2(Punch), +1(Kick), +2(Block), +2(Dodge), +4(Grapple), +3(Throw), +4(Hold), +4(Escape), +4(Ram)

Cornu Breton (2); +2(Sweep), +1(Dodge), +4(Grapple), +2(Throw), +4(Hold), +3(Choke), +4(Escape), +1(Ram)

Corporate Raiding (2); +2(Punch), +1(Kick), +2(Block), +1(Dodge), +1(Grapple), +2(Throw), +2(Hold), +2(Choke), +1(Escape)

Coung Nhu (3); +3(Punch), +2(Kick), +2(Sweep), +1(Dodge), +2(Block), +2(Grapple), +3(Throw), +2(Hold), +1(Choke), +2(Escape)

Coyote's Spirit (2); +1(Punch), +1(Kick), +2(Sweep), +2(Block), +4(Grapple), +3(Throw), +4(Hold), +2(Choke), +4(Escape)

Crane Style Kung Fu (3); +2(Punch), +2(Kick), +3(Block), +1(Grapple), +2(Hold), +2(Escape)

Cyber Boxing (4); +3(Punch), +2(Kick), +2(Head-Butt), +2(Sweep), +2(Block), +1(Dodge), +3(Grapple), +2(Throw), +3(Hold), +2(Choke), +3(Escape), +3(Ram)

Dragon Style Kung Fu (3); +2(Punch), +2(Kick), +2(Block), +3(Grapple), +3(Hold), +2(Escape)

Drunken Style Kung-Fu (3); +2(Punch), +3(Kick), +2(Sweep), +3(Block), +3(Dodge), +2(Hold)

Durga (3); +1(Punch), +1(Kick), +3(Disarm), +3(Sweep), +3(Block), +4(Dodge), +2(Grapple), +3(Throw), +3(Hold), +1(Choke), +3(Escape)

Eagle Claw Kung Fu (4); +2(Punch), +3(Kick), +2(Sweep), +2(Block), +2(Grapple), +3(Hold), +2(Escape)

The Edge (3); +2(Punch), +2(Kick), +2(Sweep), +3(Disarm), +3(Block), +2(Dodge), +3(Escape)

El Cuchillo (2); +3(Strike), +2(Disarm), +2(Block), +4(Dodge)

Escrima (3); +4(Strike), +2(Punch), +2(Kick), +3(Disarm), +3(Block), +2(Dodge), +2(Bind)

European Fencing (3); +4(Strike), +3(Disarm), +3(Block), +1(Dodge), +2(Bind)

Fencing (2); +2(Strike), +1(Disarm), +2(Block/Parry), +1(Bind)

Firedance (3); +2(Punch), +2(Kick), +2(Head Butt), +2(Sweep), +2(Block), +3(Dodge), +2(Grapple), +2(Throw), +2(Hold), +2(Escape)

Fong Ngan Kung Fu (4); +3(Punch), +1(Kick), +3(Block), +2(Disarm), +2(Grapple), +3(Hold), +2(Ram)

Fuk-Yu! (2); +2(Punch), +2(Kick), +3(Head-Butt), +1(Block)

Goju-Ryu Karate (3);+2(Punch), +2(Kick), +2(Disarm), +2(Block), +1(Dodge)

Gun-Fu (3); +2(Strike), +3(Sweep), +2(Block), +4(Dodge), +4(Grapple), +2(Escape)

Hakoko (3); +3(Sweep), +2(Disarm), +4(Grapple), +3(Throw), +4(Hold), +3(Choke), +4(Escape), +1(Ram)

Hapkido (3); +2(Punch), +2(Kick), +2(Sweep), +1(Disarm), +2(Block), +1(Dodge), +2(Grapple), +2(Throw), +3(Hold), +2(Escape)

Hashishin Style (2); +3(Strike), +1(Punch), +2(Grapple), +3(Choke), +2(Escape)

Hisardut (2); +2(Punch), +2(Kick), +1(Block), +2(Grapple), +2(Throw), +2(Hold), +1(Choke), +1(Escape)

Hsing-I (2); +2(Punch), +2(Kick), +2(Block), +2(Sweep), +2(Throw)

Hung Gar (3); +3(Punch), +2(Kick), +2(Disarm), +3(Block), +3(Grapple), +2(Hold), +3(Escape)

Hwarang-Do (3); +2(Punch), +2(Kick), +2(Block), +2(Throw), +2(Hold), +1(Choke)

Isshin-Ryu Karate (2); +2(Punch), +2(Kick), +1(Disarm), +2(Block), +1(Dodge)

Jailhouse Rock (2); +2(Punch), +2(Kick), +2(Sweep), +2(Block), +2(Escape)

Jeet Kun Do (3); +3(Strike), +3(Punch), +2(Kick), +1(Disarm), +1(Sweep), +2(Block)

Jogo De Pau (2); +3(Strike), +2(Disarm), +2(Block), +3(Dodge), +2(Bind)

Judo (1); +2(Sweep), +1(Dodge), +2(Grapple), +3(Throw), +2(Hold), +1(Choke), +2(Escape)

Jujitsu (2); +3(Block), +2(Dodge), +2(Grapple), +2(Throw), +4(Hold), +3(Choke), +2(Sweep), +2(Escape)

Kabaddi (3); +2(Punch), +1(Kick), +2(Head Butt), +2(Sweep), +2(Block), +3(Dodge), +2(Grapple), +2(Hold), +2(Escape)

Kajukenbo (3); +2(Punch), +2(Kick), +2(Sweep), +1(Disarm), +2(Block), +1(Dodge), +2(Grapple), +3(Throw), +2(Hold), +1(Choke), +2(Escape)

Kakalaau (3); +4(Strike), +1(Kick), +2(Sweep), +3(Disarm), +3(Block), +2(Dodge), +3(Bind), +1(Ram)

Kalaripayit (3); +2(Punch), +3(Kick), +2(Block), +1(Dodge), +3(Throw), +2(Hold)

Kali (3); +2(Strike), +2(Punch), +2(Kick), +2(Disarm), +2(Sweep), +2(Block), +2(Dodge), +2(Grapple), +1(Throw), +2(Holds)

Kalinda (3); +4(Strike), +1(Kick), +1(Punch), +2(Sweep), +3(Disarm), +3(Block), +2(Dodge), +2(Bind)

Karate (2); +2(Punch), +2(Kick), +1(Disarm), +2(Block)

Kempo (2); +2(Punch), +2(Kick), +2(Block), +1(Dodge)

Kendo (3); +3(Strike), +2(Punch), +2(Kick), +1(Sweep), +2(Disarm), +3(Block), +2(Dodge), +1(Bind)

Kenjutsu (3); +4(Strike), +3(Disarm), +3(Block), +2(Dodge), +2(Bind)

Kenpo (3); +3(Punch), +2(Kick), +2(Disarm), +2(Block), +1(Ram)

Kobujitsu (3); +3(Strike), +2(Punch), +1(Kick), +2(Sweep), +3(Disarm), +3(Block), +1(Dodge), +2(Bind)

Kombat (1); +1(Punch), +2(Kick), +1(Sweep), +1(Block)

Koppo (4); +4(Punch), +2(Kick), +3(Sweep), +3(Block), +2(Grapple), +2(Hold), +1(Choke), +2(Escape)

Krav Magna (2); +2(Punch), +1(Kick), +2(Sweep), +2(Block) +3(Grapple), +3(Throw), +3(Hold), +3(Escape)

Kuia-Lua (2); +2(Sweep), +1(Dodge), +3(Grapple), +3(Throw), +3(Hold), +1(Choke), +3(Escape)

Kuk Sool Won (3); +2(Punch), +2(Kick), +1(Disarm), +1(Sweep), +2(Block), +1(Dodge), +2(Throw), +2(Hold)

Kuntao (2); +2(Punch), +2(Kick), +2(Block), +1(Dodge), +2(Throw)

Kupigana Ngumi (3); +2(Punch), +2(Kick), +1(Disarm), +2(Sweep), +2(Block), +1(Dodge), +3(Grapple), +3(Throw), +3(Hold) +2(Choke), +3(Escape)

Kyokushinkai Karate (3); +3(Punch), +2(Kick), +2(Disarm), +1(Sweep), +3(Block)

Lama Lima (2); +2(Punch), +2(Kick), +1(Sweep), +2(Block), +1(Dodge), +1(Throw)

Le Boxe Fancaise (3); +2(Punch), +3(Kick), +1(Sweep), +2(Block), +2(Dodge)

Leopard Style Kung Fu (2); +3(Punch), +1(Kick), +2(Block), +2(Dodge)

Liang Hsiang Kung-Fu (2); +2(Punch), +2(Kick), +3(Head-Butt), +1(Block), +2(Grapple), +3(Ram)

Li-Chia Kung-Fu (2); +3(Punch), +1(Kick), +3(Block), +1(Dodge)

Long Fist Kung Fu (2); +3(Punch), +2(Kick), +2(Block), +1(Dodge)

Lua (4); +2(Punch), +2(Kick), +2(Disarm), +2(Sweep) +3(Block), +4(Grapple), +3(Throw), +4(Hold), +3(Choke), +3(Escape)

Lucha Libre (3); +2(Punch), +1(Kick), +2(Block), +1(Dodge), +2(Sweep), +4(Grapple), +3(Throw), +4(Hold), +2(Choke), +4(Escape)

Mantis Style Kung-Fu (3); +3(Punch), +2(Kick), +2(Disarm), +4(Block), +3(Grapple), +3(Hold), +2(Escape)

Moi-saree (2); +2(Punch), +2(Kick), +1(Sweep), +1(Disarm), +2(Block)

MokoMoko (2); +3(Punch), +2(Block), +2(Dodge), +1(Grapple)

Monkey Style Kung-Fu (3); +2(Punch), +3(Kick), +3(Sweep), +2(Disarm), +2(Block), +3(Dodge)

Moo Do (3); +2(Punch), +3(Kick), +2(Sweep), +1(Disarm), +2(Block), +1(Dodge), +2(Grapple), +2(Throw), +3(Hold), +2(Escape)

Mushti-Yuddha (2); +4(Punch), +2(Block), +1(Dodge)

Mu Tau (3); +2(Punch), +2(Kick), +2(Sweep), +4(Grapple), +3(Throw), +3(Hold), +3(Escape)

Ninjitsu (5); +3(Strike), +3(Punch), +1(Kick), +2(Disarm), +2(Sweep), +1(Block), +2(Dodge), +1(Grapple), +1(Throw), +1(Hold), +1(Choke), +1(Escape)

No Holds Barred (2); +2(Punch), +1(Kick), +1(Head-Butt), +2(Sweep), +4(Grapple), +3(Throw), +4(Hold), +2(Choke), +4(Escape), +2(Ram)

Null-Boxing (5); +3(Punch), +3(Kick), +2(Sweep), +3(Block), +3(Dodge), +3(Grapple), +3(Throw), +2(Hold), +2(Choke), +2(Escape)

Pakchigi (2); +1(Punch), +2(Kick), +3(Head-Butt), +1(Block), +3(Grapple), +2(Hold)

Pakua (2); +2(Punch), +2(Kick), +1(Sweep), +2(Block), +2(Dodge), +1(Throw), +1(Escape)

Panmo (3); +2(Punch), +2(Kick), +2(Sweep), +2(Block), +3(Grapple), +2(Throw), +3(Hold), +2(Escape)

PanzerFaust (5); +3(Punch), +3(Kick), +1(Sweep), +3(Dodge), +3(Grapple), +1(Throw), +4(Escape), +3(Ram)

PanzerKunst (5); +2(Strike), +3(Disarm), +3(Sweep), +4(Block), +4(Dodge), +4(Grapple), +3(Throw), +3(Hold), +1(Choke), +4(Escape)

Pentjak-Silat (3); +2(Punch), +2(Kick), +1(Disarm), +2(Sweep), +2(Block), +1(Dodge), +2(Grapple), +2(Throw), +1(Choke), +2(Escape)

Pit Fighting (4); +3(Punch), +2(Kick), +1(Head-Butt), +2(Sweep), +2(Block), +1(Dodge), +3(Grapple), +2(Throw), +3(Hold), +2(Choke), +3(Escape), +2(Ram)

Purring (2); +3(Kick), +2(Sweep), +2(Grapple), +2(Hold)

QuickDeath (3); +2(Strike), +2(Punch), +2(Kick), +2(Disarm), +2(Sweep), +2(Grapple), +3(Throw), +2(Hold), +2(Escape)

Qwan Ki Do (3); +2(Punch), +2(Kick), +2(Sweep), +2(Block), +1(Dodge), +2(Throw), +1(Hold)

Re-Efi Areh-Ehsee (2); +2(Punch), +2(Kick), +2(Head-Butt), +1(Sweep), +2(Block), +2(Gapple), +2(Throw), +1(Escape)

Rei-Ju-Ryoku-Ryu [Space Combat] (2); +3(Breakaway), +4(Grapple), +3(Hold), +2(Choke), +4(Escape)

(The) Rending (3); +3(Strike), +2(Punch), +2(Kick), +2(Block), +3(Dodge), +2(Disarm), +3(Grapple), +2(Choke), +2(Hold), +2(Escape)

Sambo (3); +2(Strike), +2(Punch), +2(Kick), +2(Disarm), +2(Sweep), +2(Grapple), +3(Throw), +2(Hold), +2(Escape)

Sanda (4); +3(Punch), +3(Kick), +2(Sweep), +3(Block), +2(Dodge), +2(Throw), +2(Grapple)

Sankukai Karate (3); +2(Punch), +2(Kick), +2(Disarm), +2(Block) +1(Sweep), +2(Dodge), +2(Grapple), +2(Throw), +1(Escape)

Savate (2); +4(Kick), +1(Block), +1(Dodge)

Sebekkah (3); +2(Punch), +2(Kick), +3(Sweep), +2(Block), +4(Grapple), +2(Throw), +3(Hold), +1(Choke), +3(Escape)

Shaolin Kung-Fu (2); +3(Punch), +3(KIck), +3(Sweep), +2(Block)

Shoot Fighting (3); +2(Punch), +2(Kick), +2(Block), +2(Sweep), +4(Grapple), +3(Throw), +3(Hold), +2(Choke), +3(Escape), +2(Ram)

Shorei-Ryu Karate (3); +2(Punch), +1(Kick), +1(Block), +2(Dodge), +2(Grapple), +2(Hold), +2(Escape)

Shotokan Karate (2); +2(Punch), +3(Kick), +1(Dodge), +2(Block)

Snake Style Kung Fu (3); +3(Punch), +2(Kick), +2(Block), +2(Dodge), +2(Grapple), +2(Hold)

Street Savate (3); +1(Punch), +3(Kick), +2(Sweep), +2(Block), +1(Dodge), +2(Grapple), +2(Hold)

Street Scrapping (2); +2(Punch), +1(Kick), +1(Head-Butt), +2(Block), +2(Grapple), +1(Hold), +1(Choke), +2(Escape)

Street Smarts (2); +2(Punch), +1(Kick), +2(Disarm), +2(Block), +2(Grapple), +1(Throw), +2(Hold)

Sumo (3); +2(Punch), +2(Sweep), +2(Dodge), +2(Grapple), +3(Throw), +1(Hold), +1(Escape), +4(Ram)

TaeBo (2); +3(Punch), +2(Kick), +3(Block), +2(Dodge)

Tae Kwon Do (3); +3(Punch), +3(Kick), +2(Sweep), +2(Block), +1(Dodge)

Tai Chi (1); +2(Punch), +1(Kick), +3(Block), +3(Dodge)

Tai Chi Chuan (3); +2(Strike), +2(Punch), +1(Kick), +1(Disarm), +2(Block), +1(Dodge), +1(Grapple)

Taido (3); +2(Punch), +3(Kick), +3(Sweep), +2(Block), +3(Dodge)

Taijitsu (4); +2(Punch), +1(Kick), +2(Disarm), +3(Sweep), +2(Block), +1(Dodge), +3(Grapple), +2(Throw), +3(Hold), +1(Choke), +3(Escape)

Tang Soo Do (2); +2(Punch), +3(Kick), +2(Block), +2(Throw), +1(Hold) Te (3); +2(Strike), +2(Punch), +1(Kick), +1(Disarm), +2(Sweep), +1(Dodge)

Thai Kick Boxing (4); +3(Punch), +4(Kick), +2(Block), +1(Dodge), +1(Grapple)

Thamoc (2); +1(Sweep), +1(Block), +2(Dodge), +1(Grapple), +2(Escape)

Than Vo Dao (3); +2(Punch), +2(Kick), +2(Sweep), +1(Block), +2(Grapple), +2(Throw), +2(Hold)

Thrash Boxing (3); +2(Punch), +3(Kick), +3(Sweep), +1(Dodge), +1(Throw), +2(Escape)

Tiger Style Kung Fu (3); +4(Punch), +2(Kick), +3(Block), +2(Dodge)

Uechi-Ryu Karate (2); +2(Punch), +2(Kick), +2(Block), +1(Dodge)

U.P.P.A.S. (4); [Underwater] +2(Strike), +3(Block), +2(Dodge), +3(Hold), +2(Escape), +5(Choke), +3(Grapple) [Out of water] +2(Strike), +3(Block), +3(Dodge), +4(Hold), +3(Escape), +4(Choke), +4(Grapple)

Vajramushti (3); +2(Punch), +2(Disarm), +1(Block), +3(Grapple), +3(Hold), +3(Choke), +3(Escape), +2(Ram)

Viet Vo Dao (2); +2(Punch), +2(Kick), +2(Block), +1(Dodge), +2(Grapple)

Wado-Ryu Karate (3); +2(Punch), +2(Kick), +1(Disarm), +2(Block), +2(Dodge), +2(Grapple), +2(Hold)

Western Kick Boxing (3); +3(Punch), +3(Kick), +1(Sweep), +2(Block), +1(Dodge)

White Crane Style Kung Fu (3); +3(Punch), +2(Kick), +2(Block), +4(Dodge)

Wilding (3); +3(Strike), +3(Punch), +2(Kick), +2(Block), +1(Dodge), +3(Grapple), +2(Hold), +1(Choke), +3(Escape), +3(Ram)

Wing Chung Kung-Fu (3); +4(Punch), +2(Kick), +3(Block), +1(Dodge), +1(Sweep), +2(Hold)

Wrestling (1); +2(Sweep), +4(Grapple), +3(Throw), +4(Hold), +2(Choke), +4(Escape)

Wudong (3); +2(Punch), +3(Kick), +1(Block), +2(Dodge), +2(Sweep), +2(Grapple), +2(Hold), +2(Escape)

Wu-Shu (3); +2(Punch), +3(Kick), +3(Sweep), +2(Block), +2(Dodge)

Xia Shui Wu Shu [Water Combat] (3); +2(Punch), +4(Grapple), +4(Leg Hold), +2(Hold), +3(Choke), +3(Escape)

Yaghliguresh (2); +1(Sweep), +4(Grapple), +3(Throw), +4(Hold), +1(Choke), +3(Escape)

Yu-Sool (2); +2(Punch), +2(Dodge), +3(Grapple), +3(Throw), +2(Choke), +2(Escape)