RPGs... the male zone?
Posted by: Savage Angel
5/6/99 05:16 AM
Has anyone else actually found this? That a male dominated RPG
seems to leave out the female's character, automatically, and you have
to prove yourself worthy of your own storyline? (or at least a larger
part
in one?) I have... but now that my friend and I actually proved we
could
do it, we've been accumulating extra Karma points every session,
because
of Roleplay ability, Imagination, and Organisation of Character!
re: RPGs, the male zone... Posted by: J. M. in response to RPGs... the male zone?
5/6/99 04:19 PM<<That a male dominated RPG seems to leave out the female's character, automatically>>
Ah, the female problem of having to prove yourself twice as much to finally get equal attention as a male - I'm sure it happens in games just as it does in everyday life.
*sigh*
I have the great good fortune to game with a bunch of gender-blind people - and, quite often the gender split is 50-50, which makes it pretty hard for the GM to ignore the womenfolk (either deliberately or accidentally).
I believe that - sometimes - the snubbing is quite unconscious on the GM's part - they might not be used to integrating women into the games. Sure, it shouldn't be a tough thing, but, well, for some, it *can*. I remember one of the ways I got over my fear of public speaking and talking with strangers was to start GMing games - of course, now my friends can't shut me up! :)
Well, never let oppression get you down, just get out there, play your tush off and have a good time! :)
J.
Untitled Posted by: L. T. in response to RPGs... the male zone?
5/6/99 04:59 PMI'll admit I've never had this particular problem. In all my gaming groups (except the one I am GMing) I am the only woman. I have not had problems with my character getting forgotten or left out.
Actually in the Masque of the Red Death Campaign I'm in, my character is the central character. the GM says that's because there is no better way to motivate the men than to put my character in trouble. Everyone in the campaign (despite the continual attempts to repeatedly rescue me) admits that I have the single most competant character in the campaign even if they feel compeled to put her down because we're playing in 1891. I'm actually enjoying fighting for the respect I'm due in that campaign. It's amusing to see the difference between the characters reactions to Lizzy and the players (who as I said all think she's the most competant character).--L. T.
Advantages Posted by: L. F. in response to Untitled by L. T.
5/12/99 06:29 AMWell, there are some advantages in being the only girl in a group. I'm playing a live Vampire rpg now, and the boys say 'Hey, we're not gonna let our only girl get harmed!' So, there are some positive aspects, if you care to explore them :-)
L.
Untitled Posted by: D. B. in response to RPGs... the male zone?
5/6/99 05:05 PMOOOOH, yeah. Actually, one of my worst problems has been in playing with a group of guys (& no other girls), I have to stand up and shout (not in character) to get attention during combat and other fast-paced scenes. The DM and other players are so loud & talk over each other, and I'm afraid my female vocal register doesn't command much attention. But yeah, it takes a LOT of effort to be recognized as a good player instead of just "so & so's girlfriend" or the "token girl player".
Bad role players Posted by: [name withheld] in response to RPGs... the male zone?
5/7/99 08:52 AMI think that the better gamers people are, that problem is lessened. I´ve only experienced it with powergamers or 'kobolds'. And with one GM at a tournament...
the male zone Posted by: C. V. in response to RPGs... the male zone?
5/7/99 08:06 PMI have been lucky with this even though I have sometimes been the only woman playing. The group of folks that I play don't allow the loud, talking over one another, crap that I have seen in other groups, especially ones dominated by teen-age males. We are mostly a little older and a lot more respectful of each other. The GM's take turn-about building story lines around the interesting characters and try to include something for everyone at some point, even if that character isn't the central one of that story.
I am involved with a Deadlands group right now and loving it. It is set in the 1800's, so my female character runs into some prejudice, both from NPC's and from PC's, but she is very stubborn and strong-willed and I pretty much do, and say, what I want.
C.
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